Why do simulator games thrive on this platform?
Why does Sol’s RNG have 10k+ players at all times?
Why is a soulless anime game the #1 spot on the entire platform?
If player count and how much a game was praised was a worthwhile metric on this god forsaken platform, we’d be in an amazing place, we all know THAT isn’t true lol.
Both of these have entirely different reasoning as to what you claim, these are popular because of how little effort you have to put in to play it effectively, you are complaining about deepwoken because it takes a lot of effort to do so. You can’t just say “bad” game design = high playercount just because it’s Roblox
Erisia? It takes a bit to fight bandits. I’d just say keep respawning at your ship and trying. If you wipe or go to depths, its fine, just keep trying until you make progress.
Remember, the game is heavily parry-based.
Also, for the best experience, try to be in a server in your main region. They did a good job with the server select menu.
and somehow it still all ends the same way, weird right?
I don’t understand it either, but wow it sure is consistent.
like I said before: The absolute pinnacle of shit game design is ruining a masterpiece with worthless slop mechanics that do nothing for anybody.
A perfect description of deepwoken.
Oh yeah generated islands. I’d recommend staying sway from them until you’re a bit decent. There are some islands catered to your level, but they’re thrown in with semi high level ones
Ok you are claiming bad game design leads to high playercount, when bad game design is 1. Mostly subjective and 2. Absolutely does not directly cause high playercount.
Go look up random gibberish in the search bar and play any of the games that pop up, all of them suck and yet they have 0 players. I wonder how that could possibly be?
Simulators and deepwoken are popular for entirely different reasons even most deepwoken haters admit at least that bruh
my explanation is that the playerbase is roblox’s entire adrenaline junkie population.
its the only thing that makes sense given arguments that I’ve heard from nearly every player defending the mechanic.