not iron???
i feel like i’m watching a fever dream unfold
Piercing Blood!
bone magic:
- 0.925x damage (+0.15 bleed DoT)
- 0.95x speed
- 1.05x size
plant magic:
- 0.9x damage (+0.25 hallucinogenic poison DoT, causes insanity-like effects in targets)
- 1.25x speed
- 1.1x size
- optional (but damage is 0.875x): 0.9x cooldown (less cooldown for all spells)
Arcanium Chains
A whip but it’s a chain
Commanding Whips
Swing the chain in front of you multiple times.
Kinda like Beast Instinct but aimable and shorter duration.
Strangling Pull
Grab one end of the chain, swinging a large radius in front of you and grabbing any opponent caught in it.
Ultimate Art: Chain Link
Swing the chains around yourself, pulling the opponent in with each attack.
For the item, probably killing a torturer later in the story. (Side boss)
Luminous Fluxer
A high level devourer katana weapon
Has the same skills as a normal katana except it has an extra ultimate art that shares the same cooldown with the other ultimate art.
Ultimate Art: Starry Flash
Shine your weapon in order to confuse your opponent. Depending on when you shine it, a different effect will occur.
You get blinded and slowed heavily for 5 seconds if used in sunlight.
A new effect, Moonlight Sickness. Any form of health regeneration is completely negated for 5 seconds if used in the moonlight.
If you’re in the dark sea, it defaults into the moonlight version and the effect is increased to 15 seconds and deals slightly more damage.
In the last layer of the dark sea, there’s a chance an atlantean can spawn with the weapon. They will attack with the weapon so good luck.
You can now use Neviro as a spear-like weapon
signature skill: Useless strike
You dash forwards towards your opponent with Neviro and deal no damage.
From time to time Neviro will also give you tips about how to use a spear, but they are not gameplay tips so he will just say things like “you get used to your hands hurting after a while”
Could be a rare magic spell or a utility tool idk:
Protective Bubble
Allows the user to be incased in a bubble that provides damage reduction but with decreased speed and jump
After taking multiple hits or one strong hit, the bubble bursts and the effects go away.
so Sorch level dot, high base dmg, faster than shadow, a bit smaller than shadow AND insanitsy effect? AND cd reduction?
very good balancing fr definitely not gamebreaking
Q ability could be a very wide mid range melee slash.
E would be a vertical spin move that lauched you in the direction of ur cursor, kinda like how Sonic’s spin dash works.
The R would be an ability similar to Exiled’s sphere slash move, thats shorter than the Q ability, the one that acts like self explosion.
Ultimate would be a hybrid grab move, where you launch at your opponent, slamming the scythe into the ground and dealing aoe damage, and if you hit close enough to your opponent it goes into a grab where you slash them a couple times and then it looks like you slit their neck for big damage.
Probably unbalanced but hey funny spinny scythe
please keep in mind weapons with a unique skill always have a unique Q only
ive seen too many people showing a weapon with a whole unique loadout and it bothers me to death, if oathkeeper was in AO it would prob just have the unique skill it had in wom replace the E and swap with Q like what happened to sunken staff, not a whole unique skillset
To be fair that is just rare weapons. Higher rarity weapons might have more unique abilities.
yeah like LEGENDARY weapons and those will probably only have a unique Q and a unique ultimate, maybe a unique E or R skill too
iirc it’s rare weapons can have 1 unique, exotics 2 and legendary 3, but that’s only for unique weapons
Thats fair, but if its like mine with scythes, its a whole new weapon type. Theres only one or two skills that are shared between weapon types, and for the most part its all blunt weapons like hammers and maces.
Ancient Apocalyptic Projector (cant make up a better name i just want to describe it)
A strange staff-like ornate tool crafted with unknown metals that dates back a thousand years ago. Its’ entire structure is densely packed with Apocalypse Bringer Magic, allowing the projector to bring out its’ unheard power through a large tip on its sharp front end.
- Q, Apocalyptic Beam: Charge up Apocalypse Bringer Magic before unleashing a massive, destructive beam. (suspends user for 3 seconds before they fire a massive beam that deals a lot of damage, though it cant impact players and only environment)
Since AO is based on greek mythology:
Cursed Earth (not Hades variant, but still lost or ancient lvl) - Looks like earth, but with a bit cursed effects, maybe even with new color variants. It should turn enemies into earth/stone statues stunning them like gorgon. After breaking the stun you are getting hit by shards of stones. These shards explode inside you after 3 seconds dealing pretty small damage (15-30, idk) and lowering the effectiveness of blocking (not much, to save balance)
Balancing features:
1. Opponent does not get stunned, if he is blocked/parried the attack.
2. Snare still can put shards effect on target, but can’t stun it (to prevent abuse). Surge also can put shards effect, but that effect does not stack. (I wanted to make surge effectless, but since it is easily punishable and was nerfed to death, it does deserves small boost)
Ideas(?):
1. Special aura to choose (like power, resistance and etc.) which allows you to turn yourself into earth/stone statue which gives fortified 5 effect for 5 seconds. You still can use spells, but cannot move. You can cancel it by clicking on aura button again. But it shares normal aura’s cooldown. It has very fast start up and end lag to be useful in very hopeless situations.
I put it into ideas, cuz some people will see that like an unbalanced thing. But in my opinion you should use it in situations like: Glass cannon uses ultimate art or White Eyes is coming to eat you.
Add your own spell’s modifications in replies, if you like this magic idea)))
(Legendary type: Spear)
Spear of Randal:
A spear made by the roots of Randal with a crystal that was created by his endless wisdom made to be able to hold any magic inside it.
The spear’s crystal will shine with the magic that was imbued to it and will have it’s status effect as well as a bleeding status effect.
All of the normal spear moves will stay the same but have a instant cast while the spear is imbued with magic.
The spear’s special ability is like the triasta of bronze’s impale move but instead it will use it’s magic to launch the enemy into the air and form roots that will impale them in the air, ragdolls and inflicts bleeding.
Ultimate: Essence of growth, the user throws the spear, on hit the spear will grab the enemy with it’s roots and form a giant tree imbued with the user’s magic dealing devastating amount of dmg triggering both status effects and knocking the enemy away.
Trident of Tides(Yeah, Poseidon’s weapon)
A trident with soaked effect!1!!!
1rst attack- Wave trow: The user launches the Trident of Tides, creating a water explosion on impact, like the Javelin one.
2nd attack - Impale of the Sea: A rush attack. Just the user doing a combo if the move lands, ending with the enemy soaked.
3rd attack -Ancient waters: The user impales The triden to the floor. At contact, generates a small wave in the direction the player is looking.
4th attack ** Rising Tides**: The user dashes with the trident, on hit, it does a little combo ending with a shockwave of water, it has knockback.
5th attack - Ultimate art : Wrath of the sea The user impales the trident in the floor, then does a bunch of slashes inbued in water magic arround him, simmilar to the "Beast isntict"of claws.