Yeah, but again if you look at the matchups, Lightning/Water has a good time.
Like a really good time.
Soaked is cleared by:
- Fire, Magma and Plasma - but water clears them in return, and even disregarding synergies, those magics need their statuses way more than water does. Water beats fire any day of the week.
- Explosion, Sand - but lightning clears those effects. Sand doesn’t rely on it’s status quite as much as fire does, but it isn’t really boosted by anything, so it’s probably being used as a setup magic. The synergies cancel out, and it’s an even matchup. Same case with explosion - you clear the Water/Lightning synergy, but you lose your own petrification synergy.
- Wind magic - the only magic that doesn’t get counter-cleared, this is your best shot. Or at least it would be if it wasn’t for the fact wind’s best synergy is applying Frozen, which lightning clears. Again, synergies cancel out, even matchup.
- Ink - rip
And these are the bad matchups for Lighting/Water. If we look at the good ones:
- Everything wood tries to do is shut down. Burning, bleeding, plasma, it’s all ineffective. Hope you enjoy WoM tier wood with your DoT-free DoT magic.
- Speaking of DoTs, all of them are covered except poison. In addition to the obvious effect of ruining those magics, this also covers acid+metal and acid+glass, which are some of the better options for them.
- Acid and Magma actually do have a number of good synergies, but they’re all with DoT magics.
- And if you thought poison was safe, don’t forget it’s only synergies are with DoT magics, all of which are covered.
- I mentioned this in the first section, but both stun synergies are shut down. This is probably going to be a pretty common build (given how many magics have it as their best synergy), and covering both of them is a big deal.
Ironically, the only synergy Lightning/Water doesn’t deal with well is Light/Crystal.
wait nevermind lightning clears crystal
talk about tunnel vision
I think I phrased it badly, but the point I was originally trying to make wasn’t that Light/Crystal gets cleared and Lightning/Water doesn’t, but that clears are super important and Light/Crystal sucks at them.