Cythrex's bizzare studio and AA remake

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added some particle effects on the sea and added the moving water effect im gonna try to fix the water below later and the foam particles

i dont know if AR had the same bosses as in the original AA if anyone knows what the bosses were please tell me

In order for AR it went Marua → Ramses II → Verdies → Theos → Angel → Pyramid Bosses → Prometheus if I remember correctly

were those bosses in the original as well?

Only up to Theos with Angel being retconned if the original were to continue. Prometheus was also meant to happen but in a later sea if I recall

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I’m pretty sure we weren’t meant to fight Prometheus, we were supposed to arrive right when Theos uses his remaining energy to win the fight

According to vetex, “Angel is not canon and never was because she did not make it into the game before AA broke” or something along those lines which I find pretty weird
not correcting you or anything like that, just wanted to say


Uhhh no he didn’t survive?

worked on this yesterday and finished today
r15 aint easy specially when moving the lowertorso

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if i wasnt lazy i would have worked with blender but nah

main magics particles
(better quality now)

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image
And then you have earth which is just a rock

:moyai: :earth_magic_var1:

little rocks coming from big rock

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mf could teleport yet still lost

he just learned how to do that cut him some slack

no.

Lightning also had a beam in place of its blast if I remember

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im making it a blast similar to AO

is each magic going to have a predetermined moveset or is it going to be more like spell creation