Dragon Update Patch Notes (Discussion Thread)

Pay to drip is valid monetization, and anims count as drip.

this effect is actually so insanely good looking

you betrayed us… i thought you were a mage supremacist…

ā€œgoodā€ is merely to state that the effects were well done by the dev team.
These effects pale in comparison, less than one one millioninth the quality a mage’s magic can muster.

If there’s going to be bloody warrior stains on the bottom of my arcane boot, they might aswell be ā€œgoodā€ looking.

Oracle forever bro

yo how many new spells is mage getting and what are they?

here you go.

(galaga) Added Annihilation, a new Lost Spell that can be learned at 280 Magic. The user leaps into the air with a magically enhanced jump. After which they begin forming a powerful blast overhead that can be thrown. Once it hits a target it will repeatedly detonate dealing low damage in a large area.

(galaga) Added a new Rare Spell Quake unlocked with 180 Magic. It is a wide ranging shockwave style explosion that can be scaled from 50 to 200% size. This skill will launch enemies into the air. The smaller the radius the more intense the quake is in both damage and height launched. This spell can only be cast while on the ground.

(galaga) Added Meteor, a new Rare Spell that can be learned with 180 Magic. This spell allows you to conjure a massive magic circle in the sky from which a magical meteor will crash to the ground resulting in a massive explosion. When set to an amount above 1 the meteors will fall scattered around the caster instead of on the location of the cast directly.

(moochezz) Added Conjure Elemental, a new Lost Spell that can be learned at 320 Magic. Similar to the spirit rite Aithiraki, you can summon one or multiple elementals that will fight alongside you, and will aggro onto anything that you attack (or attacks you). These elementals will use your magic, and will have a visual appearance resembling that of the magic.

(moochezz) Added Ray, a new Rare Spell that can be learned with 340 Magic. It is a spell similar to Surge, but instead a continuous beam that you can drag, with repeated high AOE and damage at its end, but it takes a brief amount of time to change the angle of the spell while aiming.

so in total what r all the new spells and techs as of now being added to FR

Someone in vetcord made this list, so here

Mage scrolls

  • Hasta ( 240) (Rare)
  • Barrage (100) (Rare)
  • Nebula (200) (Rare)
  • Enchantment (220) (Lost)
  • Quake (180) (Rare)
  • Meteor (180) (Rare)
  • Conjure Elemental (320) (Lost)
  • Ray (340) (Rare)
  • Annihilation (280) (Lost)

Strength Techniques

  • Jab (80) (Rare)
  • Breathtaker (220) (Rare)
  • Crescendo (300) (Rare)
  • Revenge (340) (Lost)

Kraken band spotted, new drip incoming.

Pov: Me when no trello update for 2 days:

why aren’t you in charge of the twitter already ? That’s genius.

He also recently moved several states south to add salt to the wound. That’s why updates have been slow.

If you’re curious about the source, it’s vet’s personal instagram account. (It’s public and quite easy to find so I ain’t stalking or some shit. I believe it’s linked on his TikTok but don’t quote me on that)

It’s called a U-Haul


The man lived in Pittsburgh for the longest and given the state of the economy currently I’m unsure why he decided to move now?

Anyway I don’t want to speculate too much but there’s your answer for slow patch notes

top middle picture there is irl btw

I already know he moved but PITTSBURGH???

Pittsburgh? Like a german place with pitbuls?

why are you stalking vetex :skull:
and why are you posting your vetex stalking in patch note discussion???