So your idea is just to switch the stat effects and keep the old names
yes i mean theyâd serve the same purpose, agility should increase casting speed itâs synonymous with dexterity and attack speed should do what its name implies which is increasing the speed of your attacks
I donât like the swap. However, as lightning arcanium HAD agility⌠I wonât mind
Eh, I wouldnât mind them trading places, but I donât think agility works for the stat name anymore. Even if you donât like dexterity as the name, âagilityâ doesnât make people think of lower windup and endlag.
- No
- Super hell no
i thought people would use attack speed for your attackâs speed, the main purpose of the stat was to give opponents less time to dodge
maybe in 1.14, startups and endlags have a short duration (especially endlags), rn u need to sell ur power or defense to have a build where attack speed forces ur opponents to react faster (and lets not ignore the travel time of projectiles, that gives them more time to react even if they move faster), in 1.14 u could had comfortably made builds around substats and still be good, now that is just atk size, at least from what i gather they might be buff and one (dexterity i think) is seen as op by testers, but unless we see it or play it, i dont think we can confirm that
I got the miku plush at a fair for $25
It was money well spent
i got mine last week
Agree
oh my goshenite

these exist?
I think that was just me picking a random obscure stone to represent Strength.
im pretty sure vetex said in the qna sunkens are every sea so sunken iron was bronze sea and sunken warrior was nimbus
Aeuh? But we got Sunken Warrior in Bronze!
we got it when nimbus came out im pretty sure? otherwise why did vetex say that.
Iâm like 90% sure it was in a small update after the Dark Sea came out, before the Nimbus Sea update. I also didnât read anything about that until now.
it was
Thereâs like four different games worth of armors in this shot stock ![]()

