arcane odysseya full release and canto 9 in december… feasting…
System is reworked to allow people to fight longer, proceeds to change the system so people have to recharge more yet again
Do like the resistance change, though preparing a resistance build is gonna be a pain.

Fr it literally makes it disadvantageous to have more energy now
Atp just remove cooking bruh ![]()
Rip gun builds
my only fear is that will indirectly nerf intensity
bc its dumb, not only u get a better position but u also deal dmg, it keeps getting nerfs, size nerfs, dmg nerf, heck leap got even a endlag and then nerfed on that even more, dmg on leap should never be a thing
Flash Strike:
Mirrored River:
Any Grab move:
these are tp moves, their primary function is to deal dmg, its literally a waste to use them upwards + the endlag and startup is far worse than soaring eagle
Not always really
might i add, u can keep moving with soaring eagle, unless this got changed, dual swords and katana visuals happen before the dmg and traista sfx and char anim happen before the dmg, so its easier to parry, maybe in very rare situations using them to go upwards is better but ur still gonna be stuck in air far longer than a leap, that why u use them as attacks than mobility, its far better, lets aslo not forget that u just know what to expect, they are behind u and u can punish it, soaring eagle doesnt allow for that, u do it and after like 0.05s u can do another attack, its a leap and we know they are good, they dont need to deal dmg
I mean, I see your point, but here’s the thing.
Magics that create hazards make Leap damageful, which is uh, cool? But why won’t others deal some damage? At least 0.2x of normal Blast, that would already be fine
ngl, first time i hear that, but i also feel like the hazards they create are literally trash, like if it is so bad that u hear nobody talk about it, then why add it? i feel like the script just says to create hazards around the ability and its a side-effect rather than vetex deciding to give ash leap 21 dmg, but back to the main point, why even give soaring eagle dmg if its gonna be pure shit, like 14 or 30 dmg? at that point just dont give it any dmg
https://forum.arcaneodyssey.dev/t/reminders-for-ao-part-4/120180/5275?u=toru
the gun m1 cooldown sharing doesnt nerf gun builds its just to circumvent what rayman said with people running 3 plunderers (3 of the same gun type) to spam like 12 shots, if u run flintlock, dual flintlock and musket your m1s wont share the cooldown
I just hope that flintlock will get at least one decent skill.
can you like actually scroll up and read this reply chain
Me when I have advanced reading comprehension skills
Welp sorry for not wanting to read 50+ comment chains and instead ask someone to clarify
its not even that far above ur post.. all it took was just a little scrolling
also teasing one of the new islands
going off pure instinct and nothing else id say that’s probably pefkos
why is there what looks to be snow under that tree though ![]()