Dragon Update Patch Notes (Discussion Thread)

i have no idea what the fishing meter is but i assume perfectly catching something would increase it more

but wouldnt the character get more tired…

Random fishing minigame idea right off the top of my head that wouldn’t feel particularly monotonous or unrewarding. A minigame in which you control a hook/lure that steadily sinks down through water. You avoid hazards, fish and loot sometimes float through the water which you can choose to pick up or not, the deeper you go the better the fish and loot get with more common stuff having larger quantities when hooked to make it worth the player’s time grabbing if they’re going for more common things. At certain points more dangerous hazards show up. If you get to the bottom which for an unenchanted wooden rod would take like an hour straight there’s tons of sick loot you can choose from to hook including one guaranteed sunken item. Different enchantments can affect how much you can take damage from hazards before failing, or alter the speed that you progress through the water.

Not realistic in like a shallow pond nor is it realistic to hook a ton of fish all at once but would be pretty fun and rewarding! Feels like a suggestion though, should I turn that into a fully fleshed out suggestion post?

Also a pretty solid idea! That reefs suggestion which basically includes this idea would be a perfect addition to a fishing overhaul update. Since Vetex isn’t sure what the next update will be it could just be a fishing and reefs update with maybe some new reagents and catalysts thrown in. Perhaps a unique side boss or two as sort of a fishing event that drops sick loot.

Imagine some dark sea monster that’s just a gargantuan crab with a shell made of steel that can be summoned while fishing off the coast of an island or doing something specific that crawls onto land and has slow attacks that can straight up one shot you if you don’t have a lot of defense. Maybe you can actually walk on top of it and it sometimes knocks people off its back. Could see it dropping a unique shield with amazing stats and a piece of one of its claws as a strength weapon. OOOH, colossal shield as a strength weapon that’s a straight up tower shield made of its shell would go insanely hard. I imagine you can only guard with colossal shields while having them in your hands and they have a delay before they actually start blocking but their stats are huge.

I think he meant decrease the fishing meter

Doesn’t really make alot of sense but it’s a nice idea

wait why do we hate this guy? I never once really interacted with them and i have a job now

Man just had some bad takes I guess

Me? I mean I’ve made takes that not everyone has agreed with but I always put a lot of effort and reasoning into them. Don’t think I’m exactly hated though, except maybe by a few people if they hold a dumb grudge for so long over a disagreement.

Nah,when vetex says a month he usually delivers, it’s just usually the end of the month tho

And most of the time the updates are on the weekends

With that in mind we could expect update is around November 22 or 29 in my timezone (21 or 28 for the other side of the world)

slightly late i think but i kinda dont like having to spam click so id like something new with fishing…

it shouldnt be complicated but it should just be something different :crying_cat: not saying to copy deepwoken (i wouldnt mind though) but i think the system of holding down the direction your character leans is good

Yeah if not for the existence of auto clickers I’d have carpal tunnel from the current minigame. It’s a two step process: wait for the prompt, spam click.
That’s it, how fun! Peak gaming experience. Now do that for several dozen hours straight to get what you want from it. Or way way way way way more if you want the badge/title, which doesn’t transfer between save files because screw the player and their insane achievements, do it again for every file!

P.S. I’m just being somewhat dramatic, I do still love AO. Just despise fishing and kinda hate that titles are exclusive to files even if I get the reasoning for the second one.

i think itd make sense for it to be account-wide just because of how long itd take

i forgot which titles do and dont though so idk any comparison

he was talking about bluefighter

What happened if you used Revenge while afflicted with a environmental dot (ex the fireplaces), did you just punch the game itself or?

Parry the fall damage

Parry the nuke

Fishing rework would be really good for the game.
I don’t care how much blue insists that its somehow impossible to do well when I’ve seen it done well on repeat since the creation of the idea of a fishing minigame.

AO’s fishing has as much gameplay right now as an RNG ā€˜game’ except unlike RNG ā€˜games’, it demands that you pay attention to it despite there being literally no enjoyable quality to it whatsoever.

It does not help that no small amount of incredibly valuable items are locked behind this.

Thank you! Finally a rational human being, you get it. I’ve decided to go make a suggestion topic for this.

sunkens arent locked behind fishing