Attack speed → Dexterity (name change + just casting speed)
Agility → Range (name change + increases range and proj speed)
Attack Size → Size (name change + damage will decrase in the increased range from 100% to 0%)
Intensity → Haste (name change)
Armor Piercing → Pierce (name change + now will also reduce substats of enemy on hit)
Regeneration → Regenration [same name] (Instead of increasing regeneration, it will life steal based on % of base skill’s damage withotu gear stats or synergies)
Bro, month of grinding AO’s new update
Month of updating all 16 tools :niceman:
idk who helped to convince vetex to add the max hp gain, but genuinely that the best thing u guys did, even better than reflex nerfs, finally no more power/defense meta
it’d be mad funny if instead of a base 10%, it scaled with how much spirit you have in % comparison to other stats, obv meaning its maximum as an oracle
also fun fact: i didnt save the build, i thought i will remember it, i did not remember it, always save ur builds so u dont have to reverse engineer ur build