Dragon Update Patch Notes (Discussion Thread)

Attack speed → Dexterity (name change + just casting speed)
Agility → Range (name change + increases range and proj speed)
Attack Size → Size (name change + damage will decrase in the increased range from 100% to 0%)
Intensity → Haste (name change)
Armor Piercing → Pierce (name change + now will also reduce substats of enemy on hit)
Regeneration → Regenration [same name] (Instead of increasing regeneration, it will life steal based on % of base skill’s damage withotu gear stats or synergies)

Bro, month of grinding AO’s new update
Month of updating all 16 tools :niceman:

1 Like

Attack Speed was changed into Dexterity
Agility was changed into Range (at one point on the trello it said Attack Speed)
Haste is Intensity

idk who helped to convince vetex to add the max hp gain, but genuinely that the best thing u guys did, even better than reflex nerfs, finally no more power/defense meta

does this mean more diverse builds for FR?

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:wilted_flower: knight imbue nerfed

it’d be mad funny if instead of a base 10%, it scaled with how much spirit you have in % comparison to other stats, obv meaning its maximum as an oracle

At least relic and weapons slot are separate so there is a give and take

yes

also fun fact: i didnt save the build, i thought i will remember it, i did not remember it, always save ur builds so u dont have to reverse engineer ur build

: O

I love having more health

then conj would get a worse imbue if it was a 40% magic conj instead of 60%

Gonna enjoy the longer fights, though im probably gonna pump the extra health into blood diseases

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This is the best :skull: note yet

7 Likes

Being tester ain’t a flex ngl there’s literal exploiter friends on the tester team since 99% of them get there through nepotism :sob:

The magic hate is strong, but nothing can withstand the pure power of magic.

Bro wants a Surge with Wind Magic / Gale Gel stunlocking again :sob:

Oh my god what if they fail to make it reset the max down on the update so a bunch of people get instantly banned for using pulsar

its best if you not jump in update day one tho for bugs that undiscovered although they say fixed that

Thats what I always do since the weapon wipe incident :pensive_face:

Ow man you got caught in that too sad

Wind didn’t stun lock, only gale surge did :pensive_face:
Wind knocked you backwards but gale knocked you in a random direction , which is what caused the locking

Also wind didn’t cancel your ability charging at all either, you could still move too

They basically lebotimized pulsar and surge for wind mages, like literally every other magic has their effect stack for surge, but wind gets NOTHING :sob: