Dragon Update Patch Notes (Discussion Thread)

There’s so many that criminal NPCs have been replaced by mini bosses

Dark Sea Archipelagos are basicly dark sea islands that can be claimed by clan, they are randomly generated in insanity 0 (?) and random for each server, but prob will give highest fame???

New Quartermaster requiering a TTS is honestly funny. “Oh well, i lost this card game, time to be a slave to some anarchist who kills kingdom’s leaders”

Mizeria is a Scorch user with a whip, correct? So we might be getting a new weapon just like we did with The One Beyond Reach, aaand we are getting scorch

Ghost Ships are basicly same as in dark sea, but actually useful, leading you to their sinking grounds, and containing ghost items…Can we please make shipwrecks actually useful???

Dragons - drop 3 sets, like 2 ages? (young and adult), they are planned to have atlantea variants but we prob will only see regular ones that imbue magic into fire, and hopefuly we will get dragon raids? Oh and yeah, blood-bathing rituals for stat increasees.

YAY, FINALLY LESS AOE

Unless its a typo, Rainspire will be located about right of drakos arch and lone rock…which is weird? So probably a typo and it will be located under monos and right of Markinos

Story = level :face_savoring_food:

Arcanium, we already have models in the files, but no functionality, they will have 2 60/60 wep/magic weapon skills and 2 spell slots which are altered (same as shapes) depending on weapon itself, i think that we are just gonna bind our spells to the weapon.
And Cestus from what i know, are just stat boosts for fighting style, but they take up weapon space.

Magius Minigame, seems like a table-top game of sorts? Idk why we even have it, i expect it to suffer same fate as TCG in Genshin, where it gets updates, but barely anyone play it, but those who do, are masters at it.

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Not on my watch

some islands could just be moved to make space (like what happened with akursius keep)

I do think they’ll get an ult slot. It’d be weird if they didn’t

The gold is using haki, you just can’t see it.

When it comes to cannonball hardness is mostly irrelevant, what matters is force which is mass times acceleration. Since gold is significantly denser than iron and the cannonballs are traveling at the same speed, then more damage

baby, young and adult

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Upholding the AOE agenda is our top priority

I think it’ll be young, adult, and elder, with each being stronger. Baby just seems a bit…cruel…

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108 posts were split to a new topic: Mizeria’s Magic

You mean what? This woman’s Nocturne is a normal warrior-exclusive dagger with a unique skill replacing light bladed throw, a usual throw with a smoke cloud around you. You might’ve confused it with the Crone’s shadow daggers

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20 posts were split to a new topic: Dragon Flight

Lemme be nerd for a moment. Hardness using mohs scale is simply how hard it is to scratch something.

Diamond is 10, bur you can break it with steel hammer. That being said, golden cannonball won’t really work because its soft as you said. Instead of simply propelled, it gonna absorb energy from cannon shot instead

did anyone else notice the npc droprates card got removed from the trello?

also i hope we get more islands like rainspire, pekfos and nimbus wilds that have random weapon collectibles and hidden armor sets. It actually rewards exploration with something that’s not experience

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Card got removed because of boss drop rates being shown in-game now; sucks for non-bosses though.

that sucks

43 posts were split to a new topic: Hopes for Rainspire and Blasted Modifier

But like, why?

Because Boss drop rates are shown in game, which was the main point of the card.