Forum Curses: It's Not My Dream Anymore

Name: Penda Demos
Age: 16
Female
Power: Darkness Curse

Modifier: L

[Listed] Skills

Darkness Blast: Heavy attack(60?) that Inflicts Blighted

Deprivation: Support move that targets an enemy, inflicting dulled sense

Dark Sting: Light attack(8?), AOE, 3 max targets, inflicts blighted

Protective shroud: Defense 1.3? + defense effect name: “Shrouded” making it harder to be fully hit

Custom status effects

Blighted: DOT, 6 dmg per turn. Time: 6

dulled sense: dice modifier, -2/4 Time: 6

Shrouded: defense effect- not sure if it should get any extra details or if the 1.3 covers it all-

1 Like

Name: Metal Blade (please let me be a robot if it’s allowed)

Curse

Listed Skills

Skill 1 Attack: Machine gun (Long Ranged attack)
Skill 2 Attack: Chainsaw (close ranged attack)
Skill 3 Support: Repair (Heal)
Skill 4 Defense: Harden (Like pokemon)

Unlisted Skill 1: Get powered up by electricity (too much electricity will hurt)
Unlisted Skill 2: Hook up brain to a pc

Setup: I must boot up my OS and wait a bit everytime I wanna do something, everything I do must require this setup skill or else it won’t work.

Effects: Lead poisoning (I am a very old model so I was made with poor design choices). Effect will last for above average, maximum stack is 8, enemy will be affected by randomise

Preset Modifier: N

Skill: Tornado Spin (Light Attack) Spin and do a bunch of hits.
Skill: Self-Destruct Heavy (Heavy AOE Attack) blow my self up and hurt everyone, weakened after this.


Probably did this way out of order and cooked myself for the future :skull:

can’t be a robot

Curses follow these rules

You can choose an elemental power and be able to transform into that power to attack, evade and defend.

If your character is an Odysseus Academy character who does not have a Curse yet, you must select a Curse. Rules for this are specified above. You cannot select a Curse another character has, and I will specify if this is the case. Make up some Lost/Ancient magic to base it on if you have no ideas.

Would i be able to make a dot that gets stronger per turn of effect?

Probably not

No unfortunately not

In that case I’ll create the Francium curse

Basically Radioactive metal on the periodic table known for being toxic (?)

It’d be a shame if this was taken.

2 Likes

Yeah specifically Francium is taken already

I mean I did say an Elemental power…
you can have it!

If you want that go with astatine francium would be a shitty position where its really radioactive and toxic but is entirely overshadowed by astatine which is even more radioactive and toxic

1 Like

Anyway xtremely tentative character submission while i remake my entire moveset cuz the old one was boring

Playing as: former student

Name: billy ray joe

User of: forge curse

1 Like

The name francium has more aura

Think i have it all covered now?

updated kit

Nova Stormblessed : Wind Curse

18 - Member of the Odysseus Academy

Stat points: O | 250 HP 1.05 ATK 1.05 RES 0.8 DEF 5 BNS
Effects:

Wind Shear | Limit | Applies [Exposed] at 5 stacks | 7 Turns
Exposed | Resistance Reduction | x0.85 Resistance | 3 Turns
Sundered | DoT | Deals 5 damage/Turn | 3 Turns

Mark of the Wind | EffectAlteration | When effect [Sundered] is applied, instead apply [Swirling Storm] | Inf duration
Swirling Storm | Limit | Limit 9x. Apply [Raging Storm] at max. | Inf duration
Raging Storm | AbilityAlteration | Upon using [Sky Splitter], use [Severing the Heavens] instead. | Inf duration.
Tempest | AbilityAlteration | Upon using [Sundering Strike], use [Cloud Cleaver] instead. | Inf duration
Heaven Severed | AbilityAlteration | Upon using [At Wind’s Will], use [After Rain] instead. | Inf duration
Atmospheric Barrier | Counter | Use skill [Wind Burst] on hit | 2 Turns
Target Locked | DiceMod | Dice roll +20 | 1 Turn

<DEFENSE>・At Wind's Will

Apply [Atmospheric Barrier] on self.

<ATTACK>・Sundering Strike

Fires a fast arc-shaped blast of air capable of cutting through steel (as long as its not imbued with magic).
Damage・11
[On Hit] - Applies [Wind Shear] and [Sundered].
Attack AoE - Can hit up to 1 other nearby target for 0.8x damage.

<ATTACK>・Wind Weavings

Collapses a wave of air in front of the user, which causes a pressure difference that implodes after a short delay.
Damage・27
[On Hit] - Applies 2 stacks of [Wind Shear]
Attack AoE - Can hit up to 3 other targets for 0.6x damage.

<ATTACK>・Sky Splitter

Charges a massive wall of compressed air, then swings it in a large vertical arc that cleaves through anything in its path
Damage・45
Attack AoE - Hits up to 5 other targets for 0.9 damage.
[On Hit] - Applies [Wind Shear], [Sundered], and [Tempest] on targets.

<SETUP>・Of Wind and Rain

The Breeze… Was cold.
Apply 9 stacks of [Mark of the Wind] on a random enemy.

<UNLISTED>・After Rain

Apply 9 stacks of [Mark of the Wind] on a random enemy.

<UNLISTED> <COUNTERATTACK>・Wind Burst

Maybe it was “Don’t Touch Me”… Ah well. WIND BURST!!!
Damage・20
Attack AoE - Can hit up to 5 nearby targets for 1x damage.
[On Hit] - Applies 2 stacks of [Wind Shear].

<UNLISTED> <ATTACK>・Cloud Cleaver

I’ve made my slashes bigger.
Damage・19
Attack AoE - Can hit up to 2 targets for 0.8x damage.
[On Hit] - Applies 2x [Wind Shear] and 1x [Sundered].

<UNLISTED> <ATTACK>・Severing the Heavens

Charges an EVEN MORE MASSIVE wall of compressed air, then swings it in an EVEN LARGER vertical arc that cleaves through MORE THAN ANYTHING in its path
Damage・140
Attack AoE - Hits up to 5 other targets for 0.9 damage.
[On Hit] - Applies 3x [Wind Shear], [Sundered], and 5x [Tempest] on targets.
[Skill End] - Applies [Heaven Severed] on self and [Target Locked] on self.


tentative google doc of despair

Name | Flagro Decim
Build G
Age | 17
Curse | Butterfly (Inflict fire, Gain buffs, lose resistance)

Custom Effects

Broken Overheat | Limit 5 | Gain 1 “Overturn” | Inf
Destroyed Overheat | Limit 5 | Gain 1 “Overture | Inf
Damaged Overheat | Limit 5 | Gain 1 “Overtorn | Inf

Overturn | Gain +1 BonusDamage per stack| Max 20 | Inf
Overture | Gain +1 Dice per stack | Max 10 | Inf
Overtorn | Gain -0.05 Resistance per stack | Max 16 | Inf

Ignited Left Wing (Broken) | Max 1 |
Ignited Right Wing (Broken) | Max 1 |

Cooled Ignition | Limit 3 | Gain 1 “Warmed-Up Ignition” | Inf
“Warmed-Up Ignition” | Max 1 | Inf

Ignited Left Wing | Gain +10 Dice | Max 1| Inf
Ignited Right Wing | Gain +10 BonusDamage | Max 1 | Inf
Ignition | Gain +0.25 Resistance | Max 1| Inf

Cistus | 5 Damage/Turn, +10 BonusDamage | Inf

Skills
Defense | Lily

Defense | Lily
Gain Ignited Left Wing (Broken)
Gain Ignited Right Wing (Broken)

Listed | Offense Light | Flame Talons

15 Damage

  • Gain 5 “Broken Overheat”
  • Gain 1 “Destroyed Overheat”
  • Gain 3 “Damaged Overheat”
  • Inflict “Scorch”
    AbilityAlteration | If have “Ignited Left Wing (Broken)”, use “Flame Claws”
Listed | Offense Light | Thorough Pierce

15 damage

  • Gain 1 “ Broken Overheat”
  • Gain 3 “Destroyed Overheat”
  • Gain 4 “Damaged Overheat”
  • Inflict “Scorch”
    AbilityAlteration | If have “Ignited Right Wing (Broken)”, use “Flame Claws”
Listed | Offense Light | Soon to Bloom

15 Damage

  • Gain 1 “Broken Overheat”
  • Gain 1 “Destroyed Overheat”
  • Gain 5 “Damaged Overheat”
  • Inflict "Scorch”
    AbilityAlteration | If have “Warmed-Up Ignition”, use “Great Blossom”
Unlisted | Offense Medium | Flame Claws

35 Damage

  • Gain 5 “Broken Overheat”
  • Gain 5 “Destroyed Overheat”
  • Gain 5 “Damaged Overheat”
  • Inflict “Burn”
  • Gain 1 “Cooled Ignition”
Unlisted Offense | Heavy | Great Blossom

60 Damage

  • Gain 20 “Broken Overheat”
  • Gain 20 “Destroyed Overheat”
  • Gain 20 “Damaged Overheat”
  • Gain 1 “Ignited Left Wing”
  • Gain 1 “ignited Right Wing”
  • Gain 1 “Ignition”
  • Gain 2 “Cooled Ignition”
  • Inflict “Burn”
Unlisted Setup | Cistus

Apply “Cistus” on self
Gain “3 Broken Overheat”
Gain "3 Destroyed Overheat
Gain “3 Damaged Overheat”

Oh hey look a cool coloured world map- why is there a black square on Australia? Also New Zealand doesn’t exist, why is it on the world map? (/j)

Well you can see quite clearly its paired with its partners old zealand and zealand of indeterminate age

1 Like

Cool and all but how much damage does each one do

idk but i guess…

portal crash: variable/depends on item scooped up
inf range melee: 20
spinning rim: 40

Sorry I don’t think variable damage exists, randomness had me promise to roll a d3 every time I use my “random damage” skill so that he could use one of three versions of it