Vetex should make the ladders in every enemy tower work.
there are ladders in the game that work, but the ones in the towers don’t, in fact you just pass right through them and randomly fall off.
they do, you just destroyed the parts behind em so ur character wants to fall(thinks it has reached a flat surface)
no no, they don’t speed up your climbing like the rest of the ladders in the game, even when they aren’t broken.
and even then, intact ladders will just have you randomly fall off.
and even then, why aren’t the ladders solid on their own?
I’ve found that certain ladders in an enemy tower just have bugged climbing, letting you hold onto the wall, but dropping you if you move, and that there’s no way around it but using leaps. I assume that’s what you mean though.
Dash forward.
Your feet will be tickled tonight
bungee jump
Spirit is also the only one without “and more”. Spirit is doomed, this is the last content update for it
.
realistic AO
get a wound infection and have your limb cut off
okay so I tried to make a jewel amulet for swimming, but like, it kinda sucks???
The bottom one is primarily swim speed, and the top one is primarily air capacity. The air capacity one gives 20%, but the swim speed one only gives a miniscule 5% that barely makes a difference.
isn’t it meant to be the same?
my regular set for diving, which is just a bunch of JUNK that happened to already have air capacity jewels, is way better than this.
edit: okay I think I used the wrong reagent or something
think i killed 5-10
did you use stormsalt and auric seaweed
anyone else got the bug where magic projectiles explode way further than they should? im releasing blasts and javelins but they only travel half of the way before exploding randomly. occurs on both npcs and terrain smh
Just how rare is a lost chart??







