craziest comment I’ve seen about the agility removal yet the hell is this
He is literally changing every single thing that alludes to agility into accuracy dude
okay, and what did you expect? Like, guenuen question?
Just change gear stats of agility to accuracy, leaving all other methods of obtaining agility such as enchnatments and potions?
kinda tbh i thought we were gonna have agility potion meta was coming
Well, maybe??? And keep the orange swiftcap effect??? Disable it in combat, wolf is sated, sheep are all there
and now to rebalance bosses to be fought with minimal agility
You needed agility to figth them???
react to this with if vetex is forcing you to say this
Yeah I think it’s weird that the swiftcap wasn’t changed to an out of combat effect but that’s a wild metaphor
Swift cap that grows in clouds, should not increase agility, but rather do something with jump height tbh.
to reliably fight them, yes
otherwise you can easily get clipped by something like calvus’ pillar while trying to dodge out of the way
The only one i can give to you is Maria, but for her you just need to stack hp.
Every other boss is just waiting for an opening and blocking their attacks or dashing away
I just did bronze sea bosses with full leather-iron armor my first time playing
the humble block key:
What agility does to mf…Losing all skil…
ah yeah, let me just block the pillar and take 50% more damage than I would take compared to getting clipped once because the dash just doesn’t go far enough
You can dash and block at the same time
parrying gets rid of like 90% of the damage and it comes out pretty consistently. you can also dash and block at the same time, and not trigger the attack when youre in a bad place to dodge it. agility isnt necessary for that
I didn’t know you could dodge and block at the same time like that (since you can start dodging after you’ve held the block key for several seconds) and I have quite some time in the game
besides, parrying just feels extremely inconsistent for me. if I block right before getting hit it doesn’t trigger, sometimes it triggers way before getting hit, sometimes it triggers after visually getting hit. dodging is just much more reliable.