Full Release Update Patch Notes (Discussion Thread) (Part 2)

then dont play it dumbum

cavlus’s attacks are literally meant to be dodged
he charges them up for 2 and a half business days

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that is true, he gives you plenty of time to not just attack him, but also realize “oh i should probably move and or prepare to parry/block”

If there wasn’t another easter event, do you think we’d have noticed?

As in if it wasn’t on the trello or a badge? Probably not, I’d probably learn about it after someone on the forums or discord discovers it

Who do you think donated the x for your surgery? :pensive:

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Stand ready for my eggs worm


peak image

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possible unique revolver weapon with 6 shots?
hear me out:
for balance the m1s can misfire if you shoot them too fast, and if they misfire you take like 10% of your base health in damage and can’t use the gun for 10 seconds or something

oops! you clicked the button too fast! you take 120 damage now.

This can have two very different conotations and honestly I’m pretty sure you’ll find a bunch of people for either one

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pluh
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actually, I did notice that the little cpu performance bar stayed in the green area even when I was spawning a bunch of particles due to destruction

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ill go get in a fight to be sure

so far when sailing its just a solid 120, which ive never had before in ao

just tested against a centurion, seems to stay 120 for most of the time (with only a slight dip to 100)

cant say for certain for lower end pcs, but for me its running vastly better

Roblox did something, what that something is we may never know

or just limit them to average or old quality

theres also another major optimization coming related to roblox’s (notoriously laggy) unions function so stay tuned for that

actually scratch that just give em manual reloading lol

he should 100% take ownership of the change and slap a (PERFORMANCE UPDATE) on the game title

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