Full Release Update Patch Notes (Discussion Thread) (Part 2)

last i heard, lightning annihilation was a planned lost

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“Ultimate art: earth lightning annihilation!”
An odd choice for a name imo

poison lightning annihilation

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The issue is that those are mobility moves, which means you can only use TWO moves in the air before being locked out of 70% of your kit.

Vetex should readd aerial mouvement refreshing if the hit connecté but also cap it

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I’m pretty sure he did actually, it was mentioned in the combat update alongside M1’s slowing fall speed.

Anyways: 180 magic for meteor???

Magic hybrids stay winning (Strength left in a trench, looking to expand them deeper)

He added it then removed it

Moochezz said what moves it has in patreon chat

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Barrage and, If we wanna be technical, array


ooo they found what causes this bug
not something i would’ve thought of. thats interesting

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I hope Partcline gets the respect they deserve for all of this; I’m 90% sure the game would take centuries to load without everything they’re doing

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that is so toxic

that is so toxic

What if they like getting cornered like that though

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this please, and idk if dodge reflex works underwater but if it doesnt then make it does

i want to throw hands with sea monstersr

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I play a 4 stat savant, and even though that save doesnt get many of the more advanced moves it’s actually not bad. With the new first awakening it’ll be even better.

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image

PARTCLINE I LOVE YOUUUUUU

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[First post?]

Also: what?

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I have found my people on the forums.

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galaga your my goat for fixing surge :mage: :st3: :heart: