May 9th
balls (no context)
alright will do.
edit: ![]()
@StockSounds @MrYes @B_WDaredevil
stop yapping in rfao or someones gonna ban you
i could not care less about the rest of this patch this is the most goated change (/j)
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I wonder if you will still be able to eat entire meals by yourself. I also wonder what the absolute highest health will be now.
honestly. this might be a good change. this isnt the solution to hunger i was expecting, but i think it might work out in the end since it makes the system actually connected to the main gp of the game
This might finally get me to cook some more outside of quests instead of relying on my current 500+ grapes
This question answers itself.

Something similar already exists, you canât eat at 100 hunger or higher, except for being able to eat meals that you have already eaten from. That is why I ask, it sounds similar to that mechanic.
Okay to explain how this works:
If you have 300 energy left, and start spam eating apples because you wanna get it to max, you have to stop once fullness fills. You can go OVER the limit, but once you eat 100, theres an âeating cooldownâ.
The balance hope though is you can do a lotta fights without having to worry about eating back to full. And if you stay on top of it energy is basically consistently full and you get bonus health.

Beating AOâs full release while permanently exhausted
Finally the energy rework is live!
I wonder how this will change cooking as a skill though because cooking is now, quite literally, the most important stat skill to have on hand. Not to mention the stat buffs already given by meals will likely become more apparent in combat, which makes me wonder how this will affect tournaments and such.
Beating AO while suffering from scurvy
Irl or in-game?
Both for an extra hard mode
Okay, what if instead of eating several apples, you start eating one meal that puts you over 100 fullness? Do you have to wait before eating another part of the same meal?
Youâll probably be able to eat the full meal still tbh. It functions that way in game right now and I doubt that was changed when transferring this from food to energy.
Hmmmmmm! This is a tricky tricky changeâŚ
Instead of cementing food as the out of combat version of potions, theyâve decided to make it a necessity.
I think this is an improvement for the hunger system, but a downgrade for Energy. So Iâm okay with it, itâs not like it got worse.
Iâm wondering, why is it that they removed charging in-battle for being outdated, but now youâre expected to start eating a fish dinner mid-battle to restore energy?
Why is this food restoring my magical capabilities exactly?
btw I thought that charging really dynamic especially for ultimate arts, but Iâd also like to see a world where I can basically ult freely without my concern being charge time.
