because it turned into interesting discourse before spiraling down like this.
I guarantee no discourse about roblox games is interesting enough for you to be so invested that you feel the need to tell others to go to PMs, go read a book or smth
Itās still a pretty interesting conversation between two sides that hasnāt devolved into a screaming match with the sides throwing insults at each other (much to my suprise when iād found that this thread had nearly 50 new posts and growing). Nothingās been derailed, and only a few bumps here and there. Itās overall a more tame discussion compared to other ones.
Thereās probably something to learn here.
Admittedly I represent an extreme view on the topic and I know that.
I hate taking half measures.
Ngl if I get the time after Iām back from Vegas imma do a full deepbound vow of thorns prog (not speedrunning just having fun) without ever logging to players to see if the ganking is just being overstated since Iām the type to just prog in overworld anyways and by the time Iām in the depths Iām confident I could do layer 2 if I get jumped anyways.
tried it again, got ganked 3 times in 10 minutes
still hate it
I mean my biggest problems with deepwoken are:
1: High stakes actively detract from the gameās fun for me (permadeath)
2: I hate forcing high stakes onto other players and taking things they earned (permadeath)
3: Thereās nowhere else to go on this god forsaken platform (or anywhere else that Iāve looked) to get a game with this style of combat and progression at this kind of quality.
The next best alternatives for games like it I can find are Verdant Moon and Skyrift for entirely different reasons.
Someone else mentioned this but you canāt steal anything actually valuable(enchants and what youāre currently using), if you get ganked in the depths it was purely because they were an asshole
(Or they are a contractor but if it was for contractor prog you wonāt be wiped)
(Legendary weapons exist but people just put them in the bank as soon as they get them and even then they arenāt that valuable unless starred)
This is what Iām talking about because that made up a concerningly large amount of my experience in deepwoken, and by the sounds of things from other players here, that hasnāt changed much at all.
It just caters to and enables the actual worst people in the community and thatās awful.
If I win I feel like shit because I just set somebody back and they need to repeat a bunch of grind.
If I lose I feel like shit because Iāve been set back and I need to repeat a bunch of grind.
Like I said earlier, that is the mark of an awful game.
Idk might just be in the minority for you here
If I wipe someone who jumped me Iām ecstatic because they always run like hell the moment they get low and they were enough of an asshole to jump me for no reason in the first place
Thereās also discord servers to jump people who gank in the depths I think the Blindseers discord server does it too
I feel like Voidwalkers were a good way to practice overworld pvp at lower powers. I used to never do overworld pvp until void walkers and I got the hang of stuff now.
Powers 1-7 are mostly dogshit, beyond that it gets more challenging and people on power 17-20 are when I start to really struggle.
I just donāt think stuff like this should be necessary to begin with.
Why does the game need to cater to and enable asshats that get enjoyment solely out of taking it from others?
Thatās all it was in RL and thatās all I see in deepwoken.
I donāt think itās catering because they gain nothing, itās just another way to play the game which we may hate but I think itās fair since with equal powers itās still a relatively equal fight and with lower powers (if youāre in the depths at low powers you gotta be experienced) youāre able to just avoid the fight entirely by jumping into the void and using the ignition exit out of layer 2 (doesnāt need any fighting).
At higher powers you need to actually do layer 2 if you want to dodge the fight cause no way you still have the ignition deep drill exit
Itās the same way bounties are just annoying in AO when youāre not someone whoās actively trying to bounty hunt
truth be told I have no idea what youāre talking about.
I never got that far and never delved into the wiki enough to learn that (a problem all of its own)
Basically if you want to avoid getting killed after getting jumped, immediately jump into the void in the depths Do not cling onto a wall while falling
If you were above 50% hp (basically nothing can bring you below 50% hp insanely quick from depths gankers without it being an insanely obvious move) then youād get sent to layer 2 (you also have to be like above power 2 or smth itās not a high power req)
Then from here you could probs google the ways out being the ignition drill (1 time use iirc but you donāt have to fight anything) or just beat chaser (defeating floor 1 of layer 2, this isnāt that reasonable unless youāre already power 13+)
This is all assuming youāre in combat and couldnāt just log cause logging would save you the hassle
i like it
Donāt do chime
What I donāt like about deepwoken is if you didnāt absolutely minmax your build with shrine of order, youāre at a disadvantage
Thatās every game though, if you donāt minmax youāre at a disadvantage. Applies heavily to AO too
Not as much, in deepwoken your build is set in stone due to stats being unchangable and SoO