Because 90% of fantasy RPG media uses dark magic as synonim for evil instead of trying to pull something innovative
Vesteria had good lore in that regard, where Vesra was the deity of strength in numbers and Terul was the deity of strength alone, neither having explicit morality, but simply being a way you interact with the world
Unfortunately they botched it and pretty much made Vesra the generic God and Terul the generic Devil.
Not confirmed but probably wind (cause it’s a reverse of the wind gimmick), earth (cause earth has a lot of gravity and rocks are heavy) and metal (cause metal’s heavy).
Pressure magic you say? With the Order of Aesir and their acts of evil for the lulz, this damn Keraxe-Sameria War, and whatever else is plaguing the war seas my in game character has been suffering from this pressure lately, maybe playing some minigames will help.
let me cook: pressure magic is just (from what they said) increasing pressure, this means you could theoretically literally kill people by increasing their blood pressure, or if your really weird, you could pop their eyes or smth by increasing eye pressure.
like i said, i only want it to be transparent like gura gura no mi, bcz gravity already looks like black hole, pressure should just be invinsible force that pulls u closer or push u further (space bends around it ofc)
and since chaos is evil force, shadow is prob the originator of base magics. vetex said that magics are kind of powered by dark matter, and as you know of the theory that dark matter pulls normal matter. I kind of suggests that shadow magic have the most dark matter, every solid magic doesnt colapse is bcz of dark matter in it
Iirc all of the six original magics were made by Prometheus at the same time so there’s no one original magic. The rest were all made by people with Hecate Shards though so they came after.
no im saying that since dark matter attracts normal matter closer, it means that shadow is the reason why all solid, gas and liquid type magics stays closer and shadow is nor gas, liquid or solid