Great TGR info dump

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yeah i doubt that if it ever manages to be OP it’s not going to get nerfed

how did we miss this lol

I really wanna know how this works too.

because it was just added :face_with_raised_eyebrow: u trolling?

We have been here for an hour lmao

holy crap this is gonna be a great game

yes.

:nod:

I’m going to make a stop/hiatus about info, so @RayhanahyaR take my place please.

Stat/Build System info:

  • Dexterity (Increases your max health)
  • Magic (Increases magic size, damage, tier, and allows you to unlock more advanced spells)
  • Strength (Increases the power of fighting styles, and allows you to unlock more advanced skills)
  • Weapons (Increases the power of weapons, and allows you to unlock more advanced weapon skills)

Stats are increased 1 per Level, and you are given 2 Stat Points per level that can be allocated. (Due to this, unlock levels of things will need to be increased)

Unlike in Arcane Adventures, other routes besides Magic will be viable and have the same amount of content, as well as having hybrid routes fully supported. Each “build”/layout of stats will have a name tied to it, though you have full freedom of what you can allocate stat points to. The build names are as follows:

  • Warden (full dexterity)
  • Paladin (dexterity/magic)
  • Juggernaut (dexterity/strength)
  • Knight (dexterity/weapons)
  • Wizard (full magic)
  • Warlock (magic/strength)
  • Conjurer (magic/weapons)
  • Berserker (full strength)
  • Warlord (strength/weapons)
  • Warrior (full weapons)
  • Prodigy (all balanced stats)

thank you for your service sir

It’s been a pleasure to help.

wtf image
:face_with_raised_eyebrow:

conjurer time
my weapon account will probably be a warlord

this is very hype

i wonder what class will be meta
which is a stupid thing to wonder

Everyones gonna be asking that tho

“we shouldn’t reset levels for tgr cause the games basically the same” :clown_face:

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vetex moment

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