How do you guys think the javelin spell will work?

I think Glitching has a point, since it would fit two things: Sticking into people, and being able to damage people multiple times. It might just be a polished Locking Blast.

If not, then I’m speculating that it’ll pin the enemy to the nearest surface, and then explode.

A little animation I made on how I think it’ll work

phases through enemies, damages multiple times.
javelin spell
(made using pivot animator)

Dem dots :flushed:
image

I mean maybe that could be a customization option/sidegrade if Vetex is porting Grand Javelin to AO, since Grand Javelin in Deepwoken requires the Grand Skewer talent to drag players along with it.

I feel like it could be one that you charge up for a second in your hand and then throw at high speed with high impact damage but very low aoe

I really hope it requires less

pulsar requires 160 so i’m just using current evidence for rare spells. We will see but that does mean in the nimbus sea update pulsar and possibly javelin will be accessible to hybrids.

Not possibly, a guarantee imo. Iirc he said he’ll add the first chapter in the update which is definitely 10+ levels

I think it might be a mobility spell if that isn’t already an obsolete notion with the new dash reflexes. I can see it being similar to crash on berserker, but no damage in exchange for good mobility horizontally. After all, a projectile move is pretty unoriginal when the main spell anyone uses is blast. A projectile grab might be pretty interesting though.

though as you just said. Because of the new magic dashes why would vetex add a spell solely for mobility as well.
Additionally berserkers have crash cause they are up close hitters while mages want to keep their distance.

True, and I suppose having a special effect like being pulsar but only on hit, or a more ranged grab, would validate it being a projectile I suppose. I just don’t really want all the new spells to be “blast + gimmick”. Surely there could be something more creative to add than that.

no way

kinda hope it can drag the target along, would be really fun ( prob at the cost of smaller hitbox )

I’m thinking something similar to Deepwoken’s lightning lance

ill be honest i have no idea what that is ( nor do i want to know dont bother explain thank u ) all i know is that its called grand javelin because a classmate of mine used to ( pretending to ) throw a broom at me while yelling it

Level 30. The magic requirement for Rare Spells is 60 at the earliest.

HOLY SHIT ITS AA LIGHTNING/SHADOW/EARTH ULT
(Complete sentence)

Considering what we’re seeing here, Javelin is a refined Locking Blast spell.

AND, it has shape options, heavily implying that it will be accessible at lower levels - possibly being the first Magic Level 60 req spell. (Some were intended to be learnable as early as level 30)

oh that cool

Javelin having shapes makes me think/assume some things

  1. It has Ult Art because usually shapes are unlocked after Ult Art, and the latest pure mages can unlock shapes atm is Magic Level 30 because of Explosion spell. This means that Pure Mages can use shapes and Ult Art while Hybrids just get a basic Javelin spell

  2. Javelin has shapes naturally unlocked or lowered requirements where it doesn’t have Ult Art unlocked for Mages