If you could add any fighting Style what would it be?

Here are some i thought would be cool ingame

Thermo Fist: Static Regulation

Thermo Fist: Static Regulation

The user’s control of their body heat becomes so great, that matter around them begins to turn into plasma in the form of thunderbolts. Attacks can inflict paralysis but at the drawback of attacks heavily draining the user’s temperature and potentially causing frostbite to the user.

Attacks:

  • Punch: The user does a (or multiple) simple punch(es). Thunderbolts come out of their fist, extending the range of the attack.
  • Palm: The user holds out their palm. After a short windup, the user unleashes potent thunderbolts, which both knockback and heavily paralyse opponents
  • Storm Barrage: The user unleashes a flurry of punches, These punches generate static after a while, which causes each punch to release a beam-like blast.
  • Grab: A simple grab, if the opponent is grabbed the user uses their static/ lightning to shock the target.
  • Strike: A long-ranged dash. Anyone hit by the dash takes light damage but are paralyzed/ knocked.
Boxing: Counter Fist

Boxing: Counter Fist

Counter Fist is a style of boxing that is heavily reliant on waiting for the opponent to strike. Parrying attacks increases a counter that causes attacks to deal more damage. You lose this counter over time by missing parries on attacks.

Attacks

  • Most, if not all of normal boxing’s moveset
  • Counter: The opponent prepares a stance. Anyone who hits during the counter duration will have their damage negated, and will be met with a fierce attack (grab, punch, kick, etc.). This also increases the counter.
  • Release: Once the counter is at it’s fullest, the user will either Preform a powerful, single attack, OR enter a mode. This mode will cause all attacks to deal more damage, increase parry frames by ALOT, an also increase most base stats. This mode is short and lasts for around 5-8 seconds at most though.
Thermo Fist: Mirage Style

Thermo Fist: Mirage Style

Mirage style is a rare offshoot of Thermofist. Mirage style focuses on the user creating “mirages” or fake images of themselves. Each attack leaves behind a “mirage” which are transparent (and colored) clones of yourself that do the same attack, extending an attack’s duration. These mirages deal significantly less damage and hit stun than the original attacks. Using mirages also slightly increases the heat of the user

Attacks:

  • Punch: A simple punch. Leaves behind mirages
  • Mirage Flurry: A flurry of punches. Leaves behind mirages
  • Escape: The user turns into a mirage and goes invisible briefly to escape. Attacks cannot be used while invisible
  • Illusion: The user summons 1 or more mirages to fight alongside them. These deal no damage and have no hit stun, instead they are used to confuse the opponent. These will disappear when damaged by anything, or after a short duration (around 15 seconds maximum)
  • Uppercut: A simple uppercut: Leaves behind mirages
  • Kick: A simple kick: Leaves behind mirages
1 Like

Ripple fist

Take in deep breaths to circulate more oxygen through the body and muscles which then produce golden energy around the user’s body called “Ripple”, ripple energy interacts with natural and living materials differently.

Based on Hamon from JOJO’s bizarre adventure.

  • Magic Star shot Fight style

Ideia I want Something Like already On AO ,
The Star shot fight stly is a Big AoE attacks Long distance using beams and explosion attacks area


  • Move-1 Frarst Barrage
    Do some punchs shoting some beams from it at your mouse cursor

*Move-2 Frarst Self explosion , Do some casualy attack doing like AA radius punch


ping me in an hour

also ping me in an hour too

:smiley: :+1:

Iron Leg: Crane Dancer

an offshoot of the iron leg style that focuses on sheer speed. each successful dodge gives a speed buff to everything you do—running speed, casting speed, projectile speed, yada yada

(inspired by crane style from lost judgment)

1 Like

Honestly I kinda hope vetex makes the upgraded lost/ancient fighting styles almost like mutations from aa

@realisticbanana it has been an hour

thank you

I hope that fighting styles, unlike magics, can “mutate” like in AA. It makes more sense for fighting styles, which are based on practice and focus.

Hamon.

Hamon makes you green?

green eggs and hamon

W fighting style idea u should make it a suggestion

I know it’s a classic but…

Viper’s fist

Developed by tropical tribes to survive in their harsh environment, it was later refined by professional assassins, becoming a deadly tool.
The user consumes poison, learning to incorporate it in his/hers attacks.
Increasing the mastery, a user can use deadlier poisons and increase his/hers own poison resistance.
True masters can even learn to cure themselves with poison.

(As you can all see, there is really no originality in this idea, but come on…
Poison arts are a classic of each martial arts universe)

An ice sailor fist that recharges by sitting in cold freshwater for extended periods

Chrono Fist (Lost fighting style)

“A fighting style that focuses on disrupting the user’s perception of time by targeting their skull, aiming to reduce their reaction time by attacking vital points making them have sluggish movements, blurry visions, deafened sounds and potentially making them vomit.”

Moveset: idk lol

1 Like

This sounds cancerous I’m in

Flash Steps

A fighting style who’s entire purpose is being fast as fuck, at high levels has light effects. Comes in yellow and purple variations. Is sorta like iron leg being on the legs instead of arms

it would have low aoe and damage (think boxing damage with less aoe) but also have the highest speed modifier of any fighting style

1 Like