grand navy/assassin syndicate specific quests would be cool, like repairing clan ships or hunting down criminals/heroes
That just sounds like bounty hunting with a different coat of paint
thatâs exactly what it is
if you really want something different there could be a capture silverhold quest for 9,000 galleons and like 7 levels worth of xp
what is that
Do. Not. Look. It. Up.
now you have me wanting to look it up but Iâll follow your advice
for now.
beat the living shit out of aliens with a metal tube
Hangout events for all the characters
I like the idea of side quests with story characters. Could be one quest, multiple, or even a quest chain starting in one sea and finishing in another. These quests wouldnât necessarily have to tie into the main story, but I like the idea of them adding depth to characters and their motivations, which would add to the overall narrative.
Ideally, Iâd like these quests to be well written, heavily story driven, and offer some sort of impact, as well as be tied to new locations and potentially bosses. Also, rewards other than XP would be nice.
you gotta complete all of them or else John aesir kills the entire main cast because we didnât have enough friendship power to defeat him
The Odyssey was not the friendships we made along the way.
âGive up mc, youâll never defeat me before I release the aberration which furthers the power of magic somehow!â
âI know I wont, but we will.â
Morden, Phoenix mutation iris, revived oracle tucker, and neviro using a darkness imbued legendary weapon walk out of the brig.
âThis truly was our arcane odyssey.â
All of the main cast combines their power to create a second shattering blast which actually hits john aesir, sending him to the retcon dimension.
âNOOOooooooooooooooooâ
The peacekeeper flies down, now that the aberration was truly sealed they can absorb the dark sea for good.
âThank you, but my arcane adventure is complete, i must go now.â
They absorb the dark sea and fly into the moon before exploding, the burst of magic energy destroys all the curses ever by clashing with them and also makes it so that every person is born with magic circles forever, also fighting styles and weapons scale up to magic too now, and hecate essences become 1/3 per no-longer-dark sea island instead of 1/12.
Morden remarks. âWe really do live in a world of magic huhâ
Then theos appears to set up a plot point for the book series before credits roll
THE END
I was also thinking of a one-time quest to gather aid for those harmed in Fort Talos. The player can accept it at any time after Talos if they have a good rep. Doesnât count to any island competition, but does give a lot of EXP.
I would have a questline where a meteor lands on Morden and he dies, and nobody holds a funeral for him.
add thief king pilgrammed
Still using a brig at the very end of the game
No player will reasonably be able to afford anything bigger by then still
Story quest where you have to pay taxes