Shadow Magic.
Corruption
Crimson
Planning to do Ash and Explosion magic edits, unsure about Darkness.
Edit: dont question why Corruption icon is blue, im gonna fix it later
Shadow Magic.
Corruption
Crimson
Planning to do Ash and Explosion magic edits, unsure about Darkness.
Edit: dont question why Corruption icon is blue, im gonna fix it later
Green Ash, I had several name ideas for this one, but they all were really good to me, so i’ll let you decide!
terraria reference!?
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eggs containing biological weapon and turning you into stone
when hallowed variant of light magic coming ![]()
thats just prism light
grahhhh
A simple Edit, probably the only Water Magic color variation that can be taken seriously.
Blood - possibly just normal water but red. After some time the spell was cast and it still travels, the Blood magic attack will slow down and slowly fall to the ground - but will deal a bit more damage on contact.
Also yes, I didn’t make Darkness yet. I would make it purple, but Corruption is already here, so I will probably make it ominously green
Oh, yeah, some of you may ask: “why is the circle a bit messy with the glows?”
sorry i made both of them frfr
anyway i think blood should be its own thing rather than a water magic variant
maybe a water magic mutation
agree with the post above (i see you everywhere lol), i think it should be a mutation too yeah, or if it was its own magic maybe lost?
i imagine it’d come with set drawback, like an armor set. since, well, it’s blood
innate drawback and lifesteal gimmick for blood would be cool
I will be now posting changelogs weekly on sundays since writing those every day is too tiring and I rarely even get up to 5 magics per day sooo yeah!
In overall I have been thinking if I even should start finding even more advanced programs and even start to make my own magics, since I had a lot of ideas for them, like Saturnine!
Oh, also, as a self-note, i’m going to add new sections for Fighting Styles, Weapons (will be used once in a century) and Custom Magics, which will have your and my own magic ideas in it! This however will probably appear when I learn drawing the circles more naturally without making it look too artificial
Green Ash is now Biohazard!
gets stronger the lower hp you are and if you are inflicted with “bleeding”
would inflict tier 2 bleeding on hit or something
green eggs and ham magic was better imo
Another Earth Magic color variation. Honestly, no clue how to name it. Suggest your own names, and then we’ll vote for the best one.
(Initially planned for it to be Slate, but it came out too glowy)
Oh yeah, here’s another icon for this variation, however its rather made for funsies.. Though, I can make a circle for it later…
pretty sure bedrock variant already exists and if minecraft taught me one things its that theres only void below bedrock
so void variant
My own custom magic! I called it Saturnine Magic. Icon not ready yet, but it’ll probably be just a recolored attack size icon. Magic circle made by @Ultimate (thank you bro) and the recoloring/editing made by me. I’ll probably add in more stuff when I want to, but for now it’s like this.
Saturnine Magic - An ancient magic, mutation of Darkness Magic and Gravity Magic, that creates colossal dark energy luminaries, devastating everything in it’s path.
Stats:
Damage: 3.6x
Attack Speed: 0.5x
Attack Size: 2.4x
Attack Destruction: 5.0x
Status effect:
Has 2 status effects, one of which is Inflicted only when a player got DIRECTLY hit by the Saturnine’s spells, and the second one is inflicted when a player is nearby a spell or projectile.
Overwhelmed - “The devastating force of Saturnine Magic is overwhelming you, your potential is negated by the dark presence.” - Inflicted when nearby a Saturnine Magic spell or projectile. Getting Inflicted with it will massively reduce your attack damage and speed by 30%, and makes you take 15% more damage than normally. Also impedes your vision with purple and black overlay. Doesn’t synergize with anything.
Nullified - “Your body and mind has taken a direct hit from Saturnine Magic. You feel like you’re slowly vaporizing…” - Caused by a direct hit. It’s a DoT with progressing damage. Once Inflicted, it deals 0.01% of initial hit’s damage every half of a second. That percentage increases by 0.01% every tick. After getting damage increased to 1%, the victim is slowed down and has it’s vision slowly darkening and covered with black tentacles with a blue violet outline.
This status effect lasts 'till the enemy either dies or lasts 30 seconds if the victim has at least 3 Warding, and then decreases by 5 seconds for every next level of Warding. While having the tentacles present on the screen, taking another hit from Saturnine Magic will worse the effect and reduce your Warding for the time of Nullified. Getting hit to the point your entire screen is covered with dark energy will instakill you.