Looking for Quality of Life Suggestions POST HERE (Turning them into the new DEVS)

this thing

Aren’t there Paramount Bankers in literally almost every island?

I assume they might be moving between deckhand spots and that’s the issue? I’ve not encountered that myself, though, @Felix_Talo please elaborate

  • Make the boss arenas indestructible for the love of God! The only acceptable exception to this can be Carina, because her arena is literally the Shinning Plains, so I guess that can remain destructible; And leave Calvus’s stairs as is, because he can clip inside them, so them being destructible gets him out.
  • Also, there should be a definitive case for if the fleet captain is gonna change if two of them send the location for the same island, it sometimes changes, sometimes doesn’t, which can be really annoying.

do they?
I haven’t found 1 in Sameria in a server and had to go to the other island that’s close by

I’m not sure, there could not be, but maybe there is, or maybe I’m misremembering, but the solution to that would be to simply put a few in Sameria instead of having them send messages to you like deckhands.

they’re on all islands that spawn deckhand recruitable npcs
it’s just that sameria has some pretty annoying spawns and there’s only 1 on the island

Oh yeah that reminds me.

At least 90% of buildings in most towns don’t do anything useful, convert them into actual banks instead. Makes no sense that millions of drachma are protected by two knights and a person in a suit.
Banks could have extra high value chests if you break into the vault, but would spawn Golden Ones in response and give notoriety.
Also, towns generally built as poorer or less developed[1] would have smaller banks, so there are no huge buildings sticking out, and would give less chests and spawn less guards than banks in big cities.


  1. Monoah village, Frostmill village ā†©ļøŽ

(not sure if the glider thing is QoL)

I’d like for magic debris on solid magics to either be smaller or removed entirely. Playing earth/metal/ice is so annoying sometimes because your attacks or movement gets hindered by the debris.

Another suggestion is to completely remove magics being unable to be used underwater/in water. Give it reduced damage I’m fine with that but not being able to attack underwater is so damn annoying.

Can we also have an icon while blocking? On it’s own, it gives no idea what is your character even doing (unless you have a weapon equipped that makes it more obvious), or if you’re actually blocking or not. As I’ve heard from the gameplay of someone playing the game for the first time, unarmed blocking seems like you’re hugging yourself, lol!

Something I see a lot is having professions and fleet be account-wide rather than being file-based. That’d be a really nice to have.

Some of my other gripes with the game are…
-Wanted Posters/Assassination Contracts just not showing up after a server has been up for a few hours. Pre-FR, they’d always spawn and have a nice full roster. Another thing about them as well is the mini-bosses displaying the wrong location info or sometimes just not spawning. It makes it difficult to get their weapons and relics.

-Enemy Towers being destructible. Please for the love of all that is Holy make the floors indestructible. Walls and decorations I could care less about, but using one move and opening a huge hole in the floor is troublesome for larger towers.

-NPC ships not spawning. For some reason, much like the contracts/posters, NPC ship spawnrates drop after a server is up for a while. Maybe it was just me being bad at the game but pre-FR Nimbus Sea was like a nightmare with all the ships.

This is really all I have to gripe about, otherwise I enjoy playing AO. Seeing as how AO also has a new, larger dev team, my interest in contributing ideas or concepts has peaked again. I’d be really happy to share them if you’d be willing to hear me out.

damn i didnt see this post before i sent it in the other thread, heres to a repost i guess

insta kill button for bosses in case you died more than 10 times

boy do i have news for you

I wish we had better control / customization over deckhands.

1. I think you should be able store a deckhands in the shipyard ui. Would definitely need a limit on how many (e.g. assuming a brig is owned, being able to store 4 & also have 4 on the ship).
2. The ability to change profession without dismissing & restarting from scratch. Doing this could require a fee of drachma or reagents for balance.
3. Recalling of Fleet captains without dismissing the ship. Maybe the ship becomes inactive losing the ability to set a task but allowing you to store or swap in other deckhands.


On the topic of fleets I think the research should be unlocked sooner. I still havent gotten fleet level 10 which is crazy to think about since the rowboats and fleet raven are insane QoL.

another qol of life change would be to severely nerf how big the spell circles are on some spells, one example being path cause like.. what is this?? massive circle slicing through my head


(also reference to the size of an emote flaunt is just to highlight how massive path’s circle is)

Selective regions when using quick join, so when there’s no best server available to us, we start one up instead :heart_eyes:

edit
also fix the criminals not spawning pls

Lowkey gives me an idea: an mouth option for spell casting. That would look cool for things like surge and ray.

already an option for surge

seriously? can you read??