Maple does things

what

forumers don’t go outside

SHARED COOLDOWN SYSTEM THAT TOOK WAY TOO LONG TO MAKE!!!

ok maybe i actually might be officially doing the visual revamps so ill be deleting this :+1:

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Every time I see Cataclysm magic, I gain a better understanding of how and why the game is unbalanced. When the Dev’s using something that hits three times as hard as anything else, it’s kinda easy to see where it all goes wrong…

oh my god a game’s shadow magic visuals don’t look ass for once

couldn’t you just have a global variable named “sharedcooldown1”, and make it so that all moves which need to share cooldowns use it as a timer?

I haven’t done anything in Lua in a long long time so this might not be possible

global variables are deprecated

really? well then what has been added in place of them?

modulescripts

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gyat

imma kill this one

can I help

ARCANE ARENA IS NOW IN ALPHA PHASE!!!

JOIN THE DISCORD AND PING ME IF YOU WANT TO BE TESTER FOREVER!!!

epic loading screen i made (main menu is a wip)

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