Congratulations on the successful release of this game, I don’t think I’ll ever be able to do the same as you did.
Anyway, it’s hovering around 150 concurrent players at the time I checked it, although very small compared to other way more popular games (cough grow a garden cough), it’s still really good considering the lack of content when the game releases. Which is understandable, considering how high-quality the game is. I can imagine it’s going to take months or more to release a single magic.
Anyway, after checking the game back, I don’t know what happened, but the game got a lot less laggy than before, I can now keep consistent 60 fps (albeit there are still rare case, but that only happen during loading time), and because of the increased player count, there are now server that are close to mine, so I no longer have to suffer from 300 ping. Damn, that’s one heck of an improvement if I say so.
And after deciding to hop onto a 300 ping server intentionally, I no longer suffer from extreme ping issues (600 ping stuff with ping spike) that I had in a post mentioning this issue earlier.
It’s either this game got massive optimization, or that I was cursed that day when playing this game for the first time.