“Tutorial” side quests
Quests they explain mechanics (repeatable but XP capped)
Learning to Cook (gear) This should give a free ingredients however if the meal made wasn’t eaten it would not give you any new ingredients.
Learning to Fish (gear) This gives a wooden rod but only the first time
Bandits of the Jaws (gear) This should be a tutorial on how to get/use to gear. The first time doing it should give you a Leather chest and a dull power Amulet.
Delivery to Palo Town should have you transport ice blocks to have the players pushed into the aspect of speed.
Buried Treasure (gear) gives a chart that leads to a “sealed chest” that can be turned into the quest giver (Shipwright) which in turn gives a “frozen Bright Leather”. Repeating the quest will only reward less and fewer gallons are given till 1 gallon per dig. (why? There should be a buried treasure quest on Frost Mill explaining sealed chests, “Modifiers”, and charts.)
Louis’ Scheme (story) It really shouldn’t be wood he is asking for, but growth sap to introduce the destruction of world objects for items.
Repairing Adam’s Ship (story and gear) Adam should be in Palo town but moved to Sailor’s Lodge if his quest wasn’t done after leaving Cirrus Island. his quest would be recovering his lost cargo, hammering, and talking to a shipwright as a tutorial to repairing ships.
The Ancient Cave (gear) should be the intro to what are scrolls.
Mamercus’ Challenge should be the intro to ship combat with you hunting weak ships like sailboats with every step leading up a fortified ship.
Potion and diving (gear) This would replace the quest that the potion guy in Sailor’s Lodge has. Instead, he lost an item of his and had tried to dive for it but all he got was seaweed and clams. he would then explain how to make potions as he is too tired to make the potion himself, the quest ends with you grabbing his lost items.