Opinion on this (Vetex statement)

cant say i disagree

thats why hakita is above most developers including vetex

The Empress Nilah body pillow would go crazy, majority of the sales would probably come from one address though.

nah martin’s body pillow would sell more

im just putting this here since thats what im trying to say the entire time when hectate was introduced and people hated it

thank you maple for actually typing it out

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conclusion: ao should have been a singleplayer game

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Yeah or co op so you can at least play with friends

because people cry about not having a way to buy it










hey did you know that vetex never wanted to add magic changing in the first place?!?1?1

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did someone put a gun to his head and forced him to do it then??

Then that’s on him for CHOOSING to poorly design his game. When the community will inevitably call for a way to change their magic (be it for experimentation, to change colors, or just because they made a bad choice for their build on their first playthrough), he’ll feel pressured to add it. If every other style of combat can be easily changed, singling magic out is unfair towards the players who use it. It’s not the objective best, so it had no reason to be changeable. Thankfully, it was added in some form, however said form is abhorrently designed.

Rare is a massive understatement. 1/12 wouldn’t be TOO BAD if it was in range 1, 2, or maybe even 3. However, that’s a 1/12 chance on an island that’s probably around the size of Mount Othyrs. Even at 1/3, it’d be difficult to find, primarily due to the overleveled atlanteans that inhabit said islands. 1/12 is in no way fair if placed in the far reaches. The argument that you aren’t supposed to get it is also a bad one - he added this of his own free will at the REQUEST - not demand - of the community. However, it was added in a state that was overly difficult for the ultimate reward you’d gain. In exchange for hours of trudging through the DS, you can change your build the same way another class can in at most 30 minutes. Even if he wanted it to be extremely difficult, just putting it in the far reaches would make it tough for most players.

If it wasn’t put in game, the people would’ve kept complaining until it was. Having a singular class permanently defined by a decision made at the start of the game isn’t smart. To quote from the Hecate Essence Thread:

Without Hecate Essence, a file would be locked to their choice they made without reference. That is, unless they looked at the wiki.
Hecate Essence’s addition was NEEDED for magic classes, especially since you can’t even change color variant without one. However, saying “just be glad you even GET to change your magic” completely ignores the extreme tedium of Hecate Essence hunting and it’s extremely luck based nature. Adding a purchasable magic reset for the same price as many indie games is NOT a good solution to Hecate Essence being poorly designed, in fact it only brings up the argument around it once more. I don’t believe that I should be grateful that the only way to change my magic is with a terribly designed feature.

Could I please have an example of people “crying” that they can’t purchase a magic reset? Preferably one AFTER the addition of Hecate Essence.

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theoretical did

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It’s so obnoxious when people say “He didn’t want to put it in the game anyways!!”. like dude we’re literally just asking for magic resetting to be as easy as fstyles and weapons to make it fair, this isn’t some outrageous request it’s basic game design

You’re right, Vetex should just delete the feature tbh. Hecate spawning is taking time away from him doing something more interesting like legendary ships.

Basic game design also dictates that if you have a lore setting, that you MAINTAIN that part of the lore. He’s breaking the original lore to appease you my guy. Name a major game that breaks their lore just so the permanent choice isn’t permanent anymore.

basic game design also says that lore shouldn’t ruin the gameplay and make it less enjoyable

like seriously if vetex is so obsessed with lore he should just write a book instead

Tell me where it says that? Tell me how the lore is ruining your enjoyment due to your poor choices because you “don’t like the magic”. Lore is the guidelines to gameplay, and I personally feel like Vetex shouldn’t have ever added it in the first place. We have mutations or lost/ancients later, and there are other ways to give people who don’t like their magic access to other play styles.

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because people play games to have fun not to go “Ooh wow that garbage terrible game design is accurate to the lore i love vetex for this!”. A lot of people honestly don’t give two shits if something is lore accurate, if it isn’t fun to go through then they’ll play something else.

Like I said, if you prioritize lore over gameplay then just write a book