Plan out a few ideas for AO's monetization!

Not helpful, that was my takeaway too.

dude how tf do they even survive in lore, do they eat white-eyes as light snacks or something

Private servers with some restrictions? Now that PvP toggle has been implemented, it might not matter as much anymore.

It’s supposedly a buff to games where people return daily and a huge nerf to games which used to make a lot of money off of player engagement

Vetex literally commented on the devforum post himself


the post: Creator Rewards is Live - #286 by vetexgames - Announcements - Developer Forum | Roblox

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In other words, it’s a change to encourage more grow a garden’s

damn

Is GaG even good, or does its acronym match its gameplay?

Also heard that its thumbnails use A.I., which is intolerable to me, but I have yet to do any research myself on it.

are we fr rn :sob:
same shrimp pic and everything

It’s basically just a bargain bin incremental game, most people only hop on to buy seeds before doing something else.

A pretty nothing burger game that somehow got popular

Asking if its gameplay is a gag implies it has gameplay.

Looking closer at the thumbnails, there’s certainly a possibility it might have been used, but I’m not 100% sure? Most of gag’s thumbnails are just simple generic renders, but here’s a few of them that are rather suspicious;

This one has some weird stud clipping errors going on with the coconut, but I think it’s likely to just be something with whatever program made this picture.

This dragonfruit’s style of shading is very obviously different than anything in the rest of this image. This specific shading style seems to be very similar to the ones used by third-party shaders you can install onto Roblox. However, zooming in I can’t really see any imperfections in the fruit’s actual textures, so it might have just used a different rendering style in whatever modelling program was used to make it.


I believe the strongest candidates for AI Slop usage are these two ones featuring the exact same image of a pepper; if you look very very closely, the pepper’s stem is slightly crooked, and the left side of one of the studs on the body is a bit malformed (The latter is really hard to see even when the sus parts are highlighted)

I’m almost definitely sure that this pepper is slop, but there’s also a small chance that this could be some weird rendering issue, so I don’t know for sure…

If I somehow missed anything, please correct me. The other thumbnails are seemingly innocent, and these are just the ones that caught my eye.

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Absolute cinema, matey. I’m leaning towards it being A.I, with the imperfections and all. I would say the one with the coconut would just be replicating issues with the stud texture on spheres, but it’s not screwed up in the right way.

Anyway back on topic so Diva doesn’t shoot us; maybe we could pay for color variants of Boss Armor (that are already in our inventory, so no paying for actual boss drops you can use) that go beyond the basic color shifting? Maybe something like a black version of the Ravenna Fallen King armor that has red underarmor?

A “color wheel” gamepass that’d allow you to choose virtually any color you want for dyeable items would be cool, but I imagine it might be very difficult to implement.

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Agh, that’d make any update with it the mother of all updates. I think the game uses individual textures for each color variation, though; at least that’s why I think it hasn’t been done. Maybe it’s just a Roblox thing preventing it from happening.

yeah vetex explained somewhere that it’s just not technoligically possible to do this with roblox rn

Guess that idea’s out the window then, unless we want to go with preset color themes. Maybe that could work out with palettes such as Red & Black.

Maybe the color wheel idea could be used for ship colors instead? I think I’ve seen some games have something similar.

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what about a customisation gamepass that adds extra hairs, eyes, mouths and shirts/pants to the customisation menu? each customisation pack costing 250-500 robux :person_shrugging:

maybe? would be very hard though

Don’t forget this
On the largest/closest pepper the stem doesn’t line up properly

Also don’t forget

i don’t believe this is ai just because the ai thumbnails that do exist on roblox don’t even manage to get the look of a roblox character right and these look very similar to real plants from the game. it would be a lot more effort to train an ai model on images of the game than it would be to just like get a graphic design guy

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