I don’t get why people are voting Paladin in place of Knight, I feel like that would be incredibly confusing for people tbh
Holy shit Dame da ne guy?!
HIS NAME IS YAKUZA!!! (cs)
I’d consider just disqualifying those names and using whatever gets second if those are in first
Ummm… Olympic Games literally originated from Ancient Greece. They shouldve existed at some point in AO, its literally greek-based.
But “Olympian” may have godly connotations, due to the Olympian Gods and all.
That’d be a cool story event, having something taking place in an AO olympics with competing Kingdoms
Finally, a plot revolving around strength builds instead of magic user #4828
I mean it could have characters of ALL builds competing in some form
Also, Im a bit mixed with Sage winning the votes rn for Paladin. Does it even fit…?
Ngl, being an Oracle whilebeing a Mage is probs really, really rare. Vetex should come up with a name that does both in lore imo
Maybe the community shouldnt cook after all
Yeah that’s the point. Vitality users use power given to them by the gods, like the eagle patrimony comes from Zeus
So many of the new names are just old class names being swapped around
Idk why, I feel like that should be for Spirit + Magic since MC can technically use both at the same time, which is a unique ability to the gods. So in a way, MC is closer to them? Idk, Im just unsure abt that name for that class
it could’ve been something cool like crusader, templar or squire but no
jesus isn’t canon
name is still cool + im sure the meaning could be changed as something to describe people who use both spirit weapons and normal weapons
Conjurer is a fitting term for a magic build, since mages conjure elemental shapes and constructs. The reason it sucks is because it only fits ONE half of the build it’s for. “Conjurer” has nothing to do with the weapon aspect of the build.
Artificer, while not ideal, is a better option. An artificer is an inventor. When you imbue magic into your weapon you’re drastically changing its appearance and properties, which isn’t dissimilar to crafting. When imbued, it may as well be a different weapon entirely, and made only with what you had at your disposal; the base part, and your magic. Artificer fits fine if you ask me. It describes the synthesis of magic and weapons into one, MUCH better than Conjurer which is only applicable to the magic side.
Yup. I agree with you. I would not want Conjurer to be renamed to Enchanter unless the profession was renamed too. I think Enchanter would be the best name for Conjurer and I would vote for it if Vetex renamed all enchanting stuff to something else like “charming” or “enhancing,” but my vote is on Artificer since I doubt that will happen.
This is funny to me because Vetex gave three entirely different meanings to “Aura.” I don’t think he actually has strict ruling on this sort of thing. But I do, so that’s why I’m not voting Enchanter.
Aura can mean all these different things
- The technique of subconsciously imbuing magic energy into physical objects (be it a body part or weapon).
- The energy that constantly dwells within someone, which is more or less powerful depending on the user’s skill and supply of it, which can be sensed by others and differentiated from someone else’s energy.
- A mode-like spell where you use magic to gain a temporary buff in a certain stat, like more health, power, or speed.
We know. We would rather go through a period of temporary confusion than stick with an inferior name forever. It’s only gonna be casuals who don’t keep up with the news that get confused, and after a few months (maybe even just weeks), everybody will be adjusted.
I’m also suggesting Juggernaut for Warlord btw. It’s practically the only name that fits, doesn’t sound stupid, doesn’t assume anything about the user’s temperament (like Berserker would), and isn’t clunky (like Brutish Knight). If we’re gonna get good names we have to accept we might have to swap some things around and make a handful of people confused.
Paladin feels like the most special build, in a way. It’s all-in on the two forces that are strongest in lore, its synergy produces unique “divine” spirit energy colors, and it also has the only awakening that totally breaks awakening naming conventions, “Power of the Gods.”
I definitely agree it deserves better than Sage. I vote for Theurgist, or your idea, Diviner.
I actually prefer Augur. Bit more of a complicated term, but I still voted Artificer because who the heck else is picking Augur? I gotta put it towards a cause that exists.
I apologize, I was not clear enough. I meant his philosophy on class names specifically, as he used to defend his choice in attempting to change the class names.
We would rather go through a period of temporary confusion than stick with an inferior name forever.
I find this argument to be very compelling. I was previously, until just a few moments ago, in the camp that replacing one name with a name we already used is too confusing, but I find the argument that you present here to be quite convincing. In the effort of reducing confusion in the long run, it would be better to induce confusion now. I will be changing my vote to Juggernaut.
Artificer, while not ideal, is a better option.
While I agree that it is a better option than conjurer (few things are not), I disagree that that it accurately represents the magic or weapons properties, at least not as good as an adjective form.
When you imbue magic into your weapon you’re drastically changing its appearance and properties, which isn’t dissimilar to crafting.
I would disagree. Would you call someone who puts a bun around a sausage a chef? I would struggle to describe someone who puts a sausage in a bun to have cooked a hot dog. Despite the union of the two things resulting in something that has different uses, as neither thing has changed itself, it would be hard to describe the maker as a chef. This is, of course, using chef in the physical sense rather than the artistic sense.
When imbued, it may as well be a different weapon entirely, and made only with what you had at your disposal; the base part, and your magic.
I would argue that the weapon is still the same. It is merely coated in a layer of your magic, through imbuement.
It describes the synthesis of magic and weapons into one
Nothing about the name Artificer has to do anything about Artificer. The name “Artificer” is often not associated with either magic, or the weapons we see in Arcane Odyssey. Looking at images and media that appear when looking up the term Artificer will only bring up Dungeons and Dragons as the first few results. In the sphere of Dungeons and Dragons, the Artificer class originates from the plane of Ebberon. In this plane, Artificers don’t even use magic. They just use technology, it is more so that they simply use a different sort of science rather than the magic that is used by the mages of that world.
In addition, the sorts of weapons that they are associated with lean much farther into technology than what is available in the world of Arcane Odyssey, and they imply nothing of the sort of elemental imbuement that we see here.
Thus, even if I were to agree that the infusion of magic into weapon could be considered artificing, then name would fail at being a way of recognizably displaying what it is the class does, which is use magic and weapons. The Artificer would speak to a world of technology that does not exist yet in the Arcane Universe, while the Arcane Warrior would speak of Warrior who uses Magic.
Theurgist
ily theurgist