Okay, after I think of the Spanish Inquisition meme.
The use of open compound words and prefixes seen in these reverted class name changes should not be entirely abandoned.
I believe that the wording for those particular proposed class names was unintuitive and unintentionally implicatory, but that it would work a lot better with changes to some of the prefixes and prefix rules.
This here is a very rough outline of what I have in mind.
• Paladin --> Oracle Mage --> Spirit Mage
• Juggernaut --> Fighting Oracle --> Spirit Fighter
• Knight --> Weapon Oracle --> Spirit Warrior
• Warlock --> Fighting Mage --> Arcane Fighter
• Conjurer --> Weapon Mage --> Arcane Warrior
• Berserker --> Fighter
For nearly all of the classes, simply changing the prefix is enough to make things sound better. I suppose you could switch out Fighter with Brawler, which would fix the issue with Spirit Fighter where it sounds like a person that fights spirits rather than a fighter that uses spiritual powers to augment their fighting.
Warlord is a bit of a conundrum for me, though. I’m not even sure what you’d reasonably call this thing, since Strong Warrior and Weapon Fighter both sound kind of lame.
Still leaning away from what they would be called in-universe.
I still think they should just be given in-universe names.
This is what vetex is doing bruh, hence the extremely literal names he tried first
I like these a lot, but I will also say it could be cool if the hybrid names changed based on the focus of the build
Ex: a more vitality focused paladin could instead be “arcane oracle” while a magic focused one would be “spirit mage” and so on
magic mage