i think they should make it required to wear the mountaineer boots and resistance amulet (poor) as vanity or else you will have one health and also add a 1% chance every tick while running/walking to trip and rag doll with a 30% each trip to break a limb (applied per limb, so multiple limbs can break) and also give ME a custom magic with 12x attack speed that i WILL abuse
but yeah, it’s kinda very weird how vanity gives buffs (although it’s relatively small buffs, which only really affect you when you do specific things(vetex, give everyone 3 free vanity loadout saves for this))
Percent damage is indeed rough however did you not read the entire rest of the patch note? Beast protection is not the only way to defend against it. As leveling up also causes beast damage % to decrease. It was explained before beast defense was even added that even though damage is percent based now damage numbers should remain relatively the same.
Sounds good on paper, but have you stepped on a fire DOT? Assuming the damage is similar and we get +40 levels that isn’t gonna fix much
even then this doesn’t justify making my vanity effect things when this can easily be added as an extra to the main armor
either way, you also would need to justify limb loss mechanics cuz this post finds issue with solidifying the mechanic (essentially tying more things to it instead of changing it before hand)
As i said before, if these problems could only be solved with having vanity armor give these effects then id openly welcome them
but vetex can easily take a different route for these types of additions and it loops back to this feature acting like a negative multiplier to player hate
so no you can’t just justify keeping this system cuz “beast protection also slowly increases with levels” because that’s just paper talk