Reminders for AO (Part 1)

Subconsciously leeking!1!11

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I mean I’d have guessed that’s where you’d do it anyway since we know that’s where you spawn ships.

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when rowboat doesnt take dmg in rough seas

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“Oh No, Our Ship, It’s Broken!”

“Our ship has been penetrated! :weary::ship: :sweat_drops:

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Why yo-

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v1.9.2 has been published

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Intense cheese strategies incoming

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Idk either also the rough seas nice

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Can’t ice and magma players just use their magic to hop around on the water if their boat sinks ?

Would sharks be able to attack them like that?

Yeah but doesn’t seem like the most convenient way to travel, especially if you’re fighting against another ship or sharks

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Yeah sharks jump out of water, so I guess it wouldn’t help too much, unless you really don’t want to loose galleons

hmm would be cool if co-captains leveled up with ship combat or maybe meters traveled, so if you like a character you can have them as your co-captain and not feel adverse effects and missing dialogue and advice. Though Idk how they work in dept so pay me no mind.

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Another one off the list, 87/126.

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pog alr imma dip

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I’d advise against dipping in rough seas

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Anybody cover the new adjustments category stuff yet? lmao

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Unenchanting and auroras, LFG

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what now? also 69% (again) LETS FUCKING GOOO

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