Reminders for AO (Part 1)

Another magic man is a friend to me

Ayo

no they are buff

They provide stats, it’s literally a part of the patch note, they’ll likely also change the texture of the sails

No because the materials have stats. The skins don’t say that they’ll have stats

Hulls and sails have stats and enchants, throw in your bets for the next ship part
image

the rudders

Cant wait for glass cannon ships with strong hulls and nimble sails

What enchantments would it even have?

Ummmmm. ???

Cannon or ram enchants, but I’m goint with cannons

Ranged - increases how far a cannon can fire before dropping into the sea
Strong/Hard - increases cannon damage
:man_shrugging:

If rams make your ship slower then something that will make it lighter and something that will deal more damage, but he’ll probably just make better rams

Cannons already got a separate section + they aren’t exactly part of the ship

The enchantments for cannons on the trello are:

Swift (-1s reload time)
Amplified (+0.25 range multiplier)
Powerful (+0.15 damage multiplier)

And for cannons above level 200,
Bursting (-1.5 fuse length & -0.5 range multiplier)

I didn’t even see this how

Well I guess I got 2/4 right even if they were easy

How did I not get swift

Cannon enchantments are in the enchanment ideas tab (very bottom)

Theres also cannon types and cannonball types in the ship ideas tab

Yo debo tener ver que

Turning speed and control would be two good ones, sorta like opposite. With one your ship could turns really fast but changing direction or stopping your turn would be more difficult. Control would increase the speed that the rudder turns making it easier to bring back to neutral or change turning direction… this is 100% a horrid idea.

english please

This has already been updated 15 16 times and will prolly be updated some more