We probably will
He added more moves to almost all weapons a while ago
Cannon types are nice, glad we can get different types for differing ship builds. I wonder how a combination of rams and cannons for short-range would work too. I feel like this stuff could make ship combat really feel diverse and enjoyable rather than a bother.
what, how
He updated the trello with 4 new cannons every 5-8 minutes for about an hour
Mans was making new cannons in less than 2 minutes each
Holy shit the amount of dedication this man has
He’s building at a level of speed higher than that of a God.
HUH
Is the range multiplier changed by the magic speed?
I wish structure destruction would affect ships parts a little, it would make the stat more useful
Vetex should remove that stat tbh
I think it was explained that since the magic destruction stat has such an extreme range (compare light to metal), it would be really hard to balance out. Going with magic damage just seems like the safer option I guess
now we can long range wind yeet
grape
grape