Was never a big fan of pillars (the magma ones didn’t look really cool) so this balance doesn’t hurt me much
I have two questions
- why do you need 200k unique items
- Why high priority?
Sure but why 200k?
for optimizing inventory loading
large amount of uniques to see what the game can handle and what needs to be optimized i guess
Understandable
I see. But isn’t it really punishable? Just 3 blast them or weapon grab?
I honestly liked them (lightning pillar ), I just didn’t use them because of how easily punishable they were and how hard it was to aim a placed one (and it didn’t even do that much damage placed). Not to mention no vertia hitbox???
Also bursts/small barrages got nerfed
I think it’s blasts 2-6 that got nerfed
I thought it only went up to 4
I wonder how hard they were nerfed though…
Might be wrong, but I think pillar’s vertical hitboxes were something that were improved in AO.
Yeah they were, I just meant in WoM
Oh sorry, my bad then.
Nah it’s all good I just didn’t clarify
I wonder if explosions’s pillar includes the mushroom cloud
probably not
hopefully not
ah man, by how much? i liked doing burst attack
It isn’t stated by how much exactly, it just said that it was decreased by some amount in one of the past patch notes