Reminders for AO (Part 1)

lmao
its just the early game pvp thats a pain

NOOOOOOOOOOOOOOO
we gonna be fightning bosses with a good amount of hp that can parry and dodge attacks :frcryin:

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deepwoken players in AO uh oh

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NPC dodging is gonna be a pain for all of us but especially slow magic users :frcryin:

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placed explosions

dang, people are now gonna say “they even copied blocking, parrying, and dodging”

omg a VIDEO GAME!!??!?! THAaTs A DeEpWOKeN COpY

Nobody’s talking about the fact that the shape option requires 220 magic points meaning pure mages can unlock it at level 110
Which means we get it on AO release

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aaaaYOO

TRIANGULAR WATER HERE WE GO

Pretty sure vetex said that it would be more like weapon shapes but I’m not 100% sure

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WINDBLAAAAAADE
(genshin reference pls dont kill me)

2 circles next to each other

:face_with_raised_eyebrow: :camera_flash:

i don’t really get an ego boost from it, i just get excited that the fucker finally went to hell. what i meant was that even stupid fights like those feel less clunky than ar, to me at least

I swear this was already added

I like this though, it actually makes fighting NPCs a fun challenge

cool cant wait for shaped blasts at level 110 for mages

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He didn’t say all of them would be weapons, but the only example he has given is a sword so it might be

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Wait is it going straight to awakenings on release?

Yeah vetex has said that a few times, he plans for public release to be up to the first awakening