lmao
its just the early game pvp thats a pain
NOOOOOOOOOOOOOOO
we gonna be fightning bosses with a good amount of hp that can parry and dodge attacks
deepwoken players in AO uh oh
NPC dodging is gonna be a pain for all of us but especially slow magic users
placed explosions
dang, people are now gonna say “they even copied blocking, parrying, and dodging”
omg a VIDEO GAME!!??!?! THAaTs A DeEpWOKeN COpY
Nobody’s talking about the fact that the shape option requires 220 magic points meaning pure mages can unlock it at level 110
Which means we get it on AO release
aaaaYOO
TRIANGULAR WATER HERE WE GO
Pretty sure vetex said that it would be more like weapon shapes but I’m not 100% sure
WINDBLAAAAAADE
(genshin reference pls dont kill me)
2 circles next to each other
i don’t really get an ego boost from it, i just get excited that the fucker finally went to hell. what i meant was that even stupid fights like those feel less clunky than ar, to me at least
I swear this was already added
I like this though, it actually makes fighting NPCs a fun challenge
cool cant wait for shaped blasts at level 110 for mages
He didn’t say all of them would be weapons, but the only example he has given is a sword so it might be
Wait is it going straight to awakenings on release?
Yeah vetex has said that a few times, he plans for public release to be up to the first awakening