I thought that was how it was gonna work, punch(kick for crane stance) for m1 and either kick (heavy kick for crane stance) or heavy punch for m2 for each fighting styles.
Then we would get stuff like battleship punches, and stuff like we saw on the arcane trello and you can customize those
Yeah I envision fighting styles as a kinda “middle ground” between weapons and magic; the m1s and M2s are like weapons, while the skill creation/customization is more like magic
how do you know?
https://drive.google.com/drive/u/0/folders/1-dGYkztDz9aXPVH8eQuCpAQPvHQY2Qpt?ths=true
the magic abilities are all high tier ones (level 300+ i think)
thanks to @Flayire for putting all these leaks in folders
1.9.53 has been published
WAIT WAIT WAIT
WHAT
uh so massive change for blast attacks
Also wasn’t this supposed to be something that a lost spell was going to have
‘barrage’ yes
cant wait to see a magic combat leak now PLSSSSS VETEX
Oh my god I’m creaming
AYO?
w
what
Does this suggest that we can lock on to our targets with our cameras?
no no you cannot just gloss over saying you’re fucking “creaming” over a patch note
as far as im concerned there were no homing lost spells planned
Me when I still have 8 images to post in the folder but to lazy to
well then
Huh
Basically I’m assuming this is just reworked multi blast ramped up to 15 super fast and a shit ton of projectiles. Basically you can cast it and it’s not super safe but the enemy deciding to trade will also take a large amount of the damage.
Unless you’re super far away in which it’s probably horrible or if it still homes just a bunch of free damage in unaware people who by some miracle have forgotten they have a block key. Although blocking with shields might just break them outright.
80 blasts
I can’t wait to see new players spam this.
Well it probably won’t have that high of an amount ( I hope)
Wait for more magic improvements to be done then maybe