Reminders for AO (Part 1)

This means it could be possible to stack modes when multiple magics are out

I hope vetex makes it so you can’t do that

Oh well I never saw NPCs use it sadly. I will need to find them using it. Sad it’s turning into a lost spell though. I will have to go hunting to find them.

Most likely not due to the speed, defence, and bursting auras. Imagine getting hit by a water + lightning bursting combo, people stacking defence auras to become immortal, or people stacking speed auras to run faster than the Flash.

Aura stacking would have been more likely to exist with the magic drain since your magic energy would be gone instantly with 3-5 auras up

Isnt there also one that boosts power?

Yeah but my reply is under the assumption that auras only affect their own magic, fire power aura only boosts the damage your Fire Magic, light speed aura only affects the speed of your Light Magic (but also gives agility stat), etc

Oh true, now that I think about visuals it would probably look weird for almost everything that isn’t light

i could see it looking ok with lighting and other things but it would look strange nonetheless but if particles are constantly flowing then it should look ifne

The thing with aura is like, is it going to be broken or just like a small buff. And like 30 seconds? Pretty long if u ask me. Just depends how strong it is

it can only affect one stat, and it only effects the magic it was used on and we don’t know what the buff looks like now but they’ve been nerfed from what it was before

Ok not to bad. Maybe like a 1.5 to 1.3x buff would be balanced for that said stat

the buff depends on the magic’s stats
for example, light gets a much higher speed boost than earth
metal gets a much higher health boost than fire
poison gets a bad damage boost because it has the lowest damage affinity


This also doesn’t apply to certain parts of auras, as Fluect has said here the size buff isn’t dependent on your magic but the destruction stat buff is

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Speed doesn’t buff walkspeed. This could be changed in the future but as of now it’s only magic/casting speed, affected by Speed affinity and Casting affinity (yes this is a thing all magics rn are at 1) respectively.

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Damn I guess it was removed since that old Polar video which makes sense

Was probably placebo because I don’t think speed mode ever buffed walkspeed in the past.

At around 20:10 in this video he uses the Speed mode which increases his movement speed

Why can i count every single fucking pixel in it

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No it would only look weird for solid magics

But if they would just be particles for solid magics it’d look okay

We already have that in WoM and well, not okay