Reminders for AO (Part 2)

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v1.9.125 has been published

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He just made a patch to finish flare magic, and thus all magic

Now weapon skills shall come, or if we are lucky fighting styles are

fighting styles, dark sea, and rest of story and we got release :weary::weary::weary::weary::weary::weary:

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awakenings? pvp adjustments? lost spells? events? new status effects?

cheap shot my beloved

fr tho to me it looks like grabs that leave you right in front of your target will be great for magic users

Finishing the ketch was marked off the To-do list last night

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TGR to-do list is now 75% complete

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75…we’re finally 3/4 complete (again?)

Vetex finished the ketch a lot faster than I thought he would

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in just a few weeks/months testers will be able to fully complete their builds this is such exciting news!

true but he did have to make the system of ships along side rowboat, sailboat and caravel a little bit along w/ other things.

w/ ketch it was more of modeling, stat adjustment, hitboxes and what not so it’s not too surprising but a welcomed completion

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i assume hes working on this now since merchant ships were made
(along side revamping weapon skills)

im to hungry for sneaks i cant and wont resist the urge to ask for more leaks


easter eggs confirmed

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does that mean if you travel far enough into the darks sea you can possibly reach another sea?

let’s say the warseas are 3560 miles from the seven seas.

lets say your boat can go 5 miles in an hour. It would take 712 hours of sailing or 30 days to get there. Not to mention the monsters and other horrers you’d be facing n the Dark sea.

lets say you arent using the rowboat

old boats weren’t that fast.