Reminders for AO (Part 2)

Lmao


This was all I found in searching for Argos

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That’s the ship that Jason and the Argonauts sailed in

Yup, built by a man named Argos

The ship itself is called The Argo, I believe

You’re in luck

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my second skyrim character is named argus what is god trynna tell me ? :face_with_peeking_eye:

Btw I’m doubling down on this :triumph:

Best start tripling down next time

Acid’s probably taking this long since it’s the first magic, once he gets it down other liquid magics will probably a lot simpler to make

Same (not looking the same, but spells having similar models/shapes)

And I’ll quadruple down after that cause if I lose it doesn’t count :troll:

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Lmao

It’s barely been a week and we’re almost at 500 replies

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So far, acid magic has these finalized:

  • Blast
  • Charging
  • Sphere explosion, pillar explosion
  • Beam

What’s left:

  • shockwave explosion
  • high jumps
  • auras
  • hover (maybe?)

Hover getting yeeted so I assume not

Also wasnt modes changed to aura?

Lost spell so they still exist, ig working on them now would save him the trouble of working on it later (unless he thinks they’re fine as they are visually rn)

Yeah I forgor :skull:

He forgor :skull:

If we theoretically reach 500 replies every week

Then in 20, we’ll reach 10000 replies? That’s about 5 months

Ngl I don’t want this and future reminders for AO threads to all hit 10k rlly fast. It’s supposed to be a thread where all the development updates are in one place, having multiple threads of 10k replies basically invalidates that. And it also feels more impactful if the OG thread is the only post in forum history to hit 10k imo

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Lets agree to not flood this thread

I hope vetex keeps the solid magic hover idea of just walking on your material
so wood magic hover’s like this

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