Reminders for AO (Part 2)

my honest reaction:
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that’s a funny joke! I am laughing and crying and shaking.

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you have this icon over your head constantly, if you click it you unmute and its incredibly easy to accidentally click on

It’s especially inconvenient in combat games like AO where you’re constantly aiming and firing

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Wonder how vetex gonna make m1s viable finna be playing aba

Well that is annoying. Who designed this? Just make it an icon on the top of the screen (On the same black bar the options are at) instead.

roblox designed it so its no surprise its awful lol

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Now that Vetex is done with islands for now I’m excited to see more Fighting Style moves!

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Speaking of M1s imagine if magic had one like a you slash forward and a small wave of your magic shot out and traveled a (very) short distance. It would probably be very difficult to make look good without a ton of extra work load.

Banned for 193 years for suggestion :scream::scream::scream::scream:

He said he was gonna be adding three islands on the trello and so far he’s only added two

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third technique thingy

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I suppose Rushdown is a grab move

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Inferno and I discussed this a bit in general. Using terms from Smashpedia, magic is zoning, strength is rushdown, and weapons are mix-up.


(No need to explain)


(Strength is almost completely close-range)


(Weapons are best at close range but have varied skills and many situational tactics e.g. Rain of Arrows)

Basically 1-to-1 descriptions.

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That’s what I would’ve guessed, I do wonder what the customization for it will be though.
My guess for the 4th skill is that it will likely be a beamlike attack


It’s also been a hot minute since I’ve done this
1.9.159 has been published

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