I pray its this and not something else
now we have mages in fact 4 maximum magics and not 5
it is so?
this has been the idea since the beginning, apparently
Whole mage gang realizing they wont have 5 magics just by being Pure mages.
i always thought 5 was too many anyway
Why you must hurt me that way. So basicly Lost/Ancient replaces your base magic just like Mutations in AA
Bruuh. Tho you gotta admit it wouldn’t have been possible to efficiently use 5 different magics for combat. Wonder how this will affect hybrid builds.
okay I do agree with this we are kind of dick riding this game and should lower it but like nobody actually thinks were gonna get lost magic or stuff like that. we talk about it sure but thats cause its a really big feature of getting more magic so lets keep dick riding this game but slower
I think that Arcane Odyssey won’t have much on early access release, but what’s there will be solid. It will inevitably have flaws.
firranos is clarifying to the people who arent very involved with ao’s community that not everything listed on the trello is guaranteed on release, which is pretty common to see if you look at vetex’s twitter replies and things
if progression is fun then it wont be a problem
Dickridijg Update in AO?
noo!!! my 270 mage files with 18 lost magic synergy builds got cancelled! how could vetex do this to us!!!
I do wonder how many Grand Navy ranks exist. As of right now we only know of the 5 highest ranks. I also wonder if having high fame when joining the Grand Navy automatically gives you a high rank.
I actually have a lot of questions about the gravy but I’ll save them for later
im laughing (real)
well vetex is right. though being Derp from BlackPlasmaStudios would’ve been fun
This was one of the questions I’d had. I didn’t expect them to since they can’t gain infamy, so I wonder what the purpose of them claiming islands is; maybe it raises fame?
probably gives you whatever the ranking system in the gravy is
also leads to the question of what the main way to increase rank is