Reminders for AO (Part 3)

sick, wonder what this looks like

but one of the bad boys can show me tho…

image

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i think this means hes done with adding new/revamping islands for now

I was just wondering, what stopped him from adding sharksummoning first

Finally a Palo town buff

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bleeding potions, when thrown into the water, have a small chance of spawning a shark

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Okay, I’m an idiot but where are the updates happening? In the Trello?

@Cryonical W

Revamped music?
Does this mean we might get some of @Tobi 's themes in game for other islands?

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I genuinely hope the more “epic” version of the title theme that Tobi made for the trailer is used SOMEWHERE in the game in the future.

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“this truly was an arcane odyssey”
pans over the war seas as the theme plays
giphy

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Wonder what’s next other than the skipped Shark Summoner

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Clever.

dont really like that because its a small chance rather than a guaranteed but I digress

I haven’t asked specifically about incorporating my music into the game, but I am currently constructing islands for AO and have contemplated crafting themes for them. I’m currently doing dark sea stuff so it might be more fitting to create ambient sounds instead of traditional music. Nevertheless, I would be thrilled to see my music incorporated into the game in some manner.

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Tobi fr just leaked that the Dark Sea has parts in the works already :skull:

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we already knew that vetex would shadow-update the dark sea so that might explain the slower updates over the last few days, also many reagents can and will only be found in the dark sea.

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