Reminders for AO (Part 3)

His vet really made it harder to level up in those last few patches, huh

At least that incentivizes killing pirate ships because those give sealed chests for a butt ton of exp and exploration tasks because those weren’t hurt

yeah it’s much better this way. was a peeve of mine in WoM where farming camps was basically the best way to level grind and the other ways were pretty useless

big axe

I guess I like the incentive to blow up pirate ships for chests but you still need to worry about other players trying to steal the loot from you

i mean, they are technically playing the game at its worst possible state (buggy and lack of content)
thought atleast theyre playing it

i don’t think lack content? buggy? sure, but not lack of content, there’s like 1 or 2 things missing till early access. so content wise their almost on the early access level

i mostly meant at the early stages of ao
testers were testing out ao back when the new content was very much new and buggy, the fruits of their testing is a more balanced game with a good amount of content (like right now)

I was right they are currently only for pure builds

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yeah what i was saying is them playing the game rn. might’ve not said it clearly

“Conjurer propaganda” - Selectorch
:skull:

“Glory to Selectorch!”

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what is a lost cargo?

Floating box in the sea that acts like a WoM chest