Reminders for AO (Part 3)

YESSSSSSSSSSSSSSSSSSSSSSSSSSS Thank you

Oh that’s actually really good. I’m sick of ships being visibly somewhere from where the actually are and eating up my ram

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Impossible!

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The Ravenna Greataxe…

The Ravenna Greataxe…

IS REAL

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Dame finally drops her axe now
Huge

So now farming dame caesennia finally has a purpose

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surprised this hasnt been posted yet here, Intensity fans survived

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Some dark sea weapons have unique status effects?

That’s very interesting. Maybe the urchin mace we saw in the trailer has poisoned for its status effect?

Could be that glowing orange knife too

MASSIVE SHIP BALANCING
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Just one worry - what’s the point of Swift now? Reinforced gives 8 speed alongside presumably resilience and HP

Some bonus numbers if you forgot all of the cannon stats

Old vs New Stats
Bronze Cannons (Baseline, unchanged)

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Heavy Bronze Cannons (speed buff)

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+3 to SPD

Bronze Carronades (big buffs)

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-1 RELOAD
+0.1 DMG
+5 SPD
+0.1 RANGE

Bronze Culverins (biggest nerf)

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-0.2 DMG

The era of Culverins is over, boys :frcryin:

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huge Carronade buff, that -12 speed was rough as fuck

Ship durability buff!

Looks like magma-infused weapon, I guess its status effect is Melting

No more low investment, cause they are apperently gutted.
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Enemies are oof
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And same loot everywhere but amount is different
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3rd range is the best
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Ooo, range unique stuff?
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Apperantly resilience will be good in DS?
(she’s legit getting info from galaga and inferno, knowing more than balance team :skull: )
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Could affect damage from tornadoes