done
didnt know you were that kinky
that looks sick
people say the dumbest shit ever on this forum without thinking… “yeah guys I’m going to spend 2 months making 70+ weapon skills just for magic to be better in every way” imagine
hello
This is why you shant assume anything on forums, you will get shitted on
I know, it happened to me
just like weapons were the no-brainer equivalant to magic both in AA and WoM
I mean
You guys know Rising Tide?
That allows real good mobility
Slash thing I forgot name from Oathkeeper
That’s good
Not Mighty Crash that got nerfed hard lmao
But still could work
mighty crash is fun, destroy stuffs in veri fun
wait 70+
what
holy shit you’re completing the whole set for each weapon type already?
I dunno man. I get that they’re gunna be totally viable n all but Magic has a comical amount of utility, between its status effects, interactions, on-demand high jump and hover spells, their lost skill types, etc etc. I might have spoken too soon ig, maybe weapons will get more utility through their skill types down the line, but right now I stand by what I said
i admire your thing to defy vetex and im suprised you havent been shit on yet
I’m not “defying vetex” I’m stating an opinion
compelling argument, unfortunately your mother
vetex slander at 3 am EMOTIONAL instantly regrets it ||iphone 11 giveaway||
we haven’t seen all of weapon skills have we?
yeah, real witty snapback man. just in case you weren’t reading let me say it again: status effects and interactions likely won’t be included in weapons (aside from maybe their Arcanium variants), and magic with its skill types such as mode, hover, zone, enchantment, elemental, etc etc conceptually has far more utility and flexibility than weapons. just stating that personally I don’t think that weapon skills are going to be able to match the utility and range of application of magic’s skill types, but keep being a condescending asshole for no reason ig