There is honestly no reason to play the game, the combat is about disabling and mocking your opponents with infinite combos, unfair abilities and pay to win race shenanigans.
To progress you NEED to kill other players, that just adds more toxicity since you lose lives when you die and when you wipe there goes all of your hard work.
Don’t forget that just about everyone is in a gang and will call their maxed out buddies when they get in danger, WHICH MAKES IT REALLY HARD TO PROGRESS.
The community is more toxic than eating a pound of uranium and then quenching your thirst with a gallon of mercury, and then tanning in a nuclear reactor.
I like rogue likes, but that game doesn’t deserve any praise of mine. Your life will be better if you avoid that game.
They squandered their potential in that game, which is why I have high hopes for Deepwoken since they have a perfect example of what not to do.
I’ll still scope out deepwokens progression and player to player interactions so I don’t get dissapointed with a system that encourages ganging up on weaker players or toxic situations.