Fun fact.
Allegedly…From what i’ve heard…It may or may not be correct…
(active ones)
Most testers do the pvp testing. So like…You know how cedar has 2 bugs? One about gravel block and other about destruction of the tunle (i am not eleborating, go figure ), well, apperently noone knew about it unitll recently.
Or like…Did noone from the testing team thought…that perhaps…LOS check in weirdly destruction-built Fort Castrumn can be an issue?
Im not saying anything with 100%, just saying things are tested to be working, without much details. So i will not be surprisd if its even worse for vetex.
‘it works? Okay, i’ll leave it as is’
I don’t have much to add to this—most of my thoughts have already been said—but what I really would’ve liked for the game was some better customization of the player. Namely in meaningful choices you can make, as right now your build really just happens to be what half-decent armor pieces you’ve scavenged, and what scrolls you happened to stumble across.
Oh, and armor stats are fundamentally flawed as a concept, lol. I promise everyone this: speed, size, and agility will be problems until AO dies.
Fast, low-risk builds will fundamentally always be better meta-wise. And if they aren’t, then they’d have to be nerfed so bad as to be unusable at all levels.
The way I figured it out was the dialogue sound effect. Thought it sounded familiar, and then I took a closer look at the creator’s name and went Hey waitaminute