(TEASER) I'm Planning to Release Arcane Odyssey Decal Faces which is Available for everyone(Free) (if I ever finished I'll post there as ASSET MODEL)! (3RD POST)

Everyone has the drip! :+1:

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@arron932

@Stevenar hey steve I need advice on making multi character + background + accesories + Camera movement without moon-animator 2

does it possible?

Vetex never confirmed it yet, who said that to you

there’s a screenshot somewhere iirc but i wont bother searching

vetex only said pairs and its not explicitly confirmed whom yet :sob:, fyi. pair can means alot of meaning even platonic

can we stop spreading Missinformation, i don’t want people to believe things that are not true. none of the main Characters have relationship in canon yet

Fear not I did the research. It’s not confirmed to be the princess but modern has a confirmed future partner

iris seemed to also have future partner too. but i doubt with morden, it sounds like we will met his previous partner instead. but who knows

And then Vetex makes him end up like Allanon and we have to put him down

Morden gonna get some character development

obviously esmeralda…

Obviously? Not really. Is she a possible candidate? Sure

Let’s see about this new character thing he got planned on.

Ill support vetex on whoever Iris ends up with (she could, she could never), as long as it’s not out of the blue and makes no sense story wise.

So, basically, Iris’s partner shouldn’t follow the design of all the game’s bosses?

iris beats a boss off-screen because combat cutscenes are too difficult to make and she comes back with them as an ally and slowly grows to like them.

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brother that’s not even the right hair

Gimme ID man (I’ll rework him again Tmrw)

Cuz my studio can’t even change handle item into material or anything :face_holding_back_tears:

Mb​:folded_hands:

It was a limitation of SpecialMeshes[1]

In a rather soon change, it’ll be changed to allow Materials.
image[2]


  1. An instance used to convert an ordinary part into a Mesh, albeit very limited and without the proper collisions. ā†©ļøŽ

  2. Taken from the official Changelogs. ā†©ļøŽ

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